The standard Water trio should fare as well as any other element--against its strong element, at least. You could make that into an Endurance build with Joan, or a Rapid Burst build with Athirat. The Rapid Burst build will require one of the Overdrive reductions or Charm to land, and if Cthulhu's misses she won't make the 2nd Burst without taking a hit or combo attacking. That's probably an acceptable risk--bit a risk nonetheless. You could also run Black Propaganda, but I'd be very hesitant to run a Water team without VoF and no elemental advantage.
Don't quote videos please. It slows the page loads.
Something I forgot to mention initially is that due to the Rage cooldown penalty, there's only a 5T CD on the 2nd Overdrive. You have to get that up to 7 in order to block the second one. It's dangerous to assume that both your overdrive reductions will land. So you'd have to bring Black Propaganda, which means you can't bring VoF, and then you have to start playing the debuff gamble game.