light, exactly 100% assault. unless my fire team can pull off both buffs and all def debuffs they have, light is gonna be my hardest hitting team (currently consists of mordred, raphael, sol, light tsuki, and diana)
fire is somewhere around 75%, wind and dark is around 50%... at least looking at what's been upgraded (cause i don't remember considering i've been feeding skill levels to water and thunder, which is starting to close in on wind/dark).
even still, wind has advantage, a handful of 100% eidolon friends (even still, a lot of icarus running around), a main eidolon that WILL push assault to 100% (55% slepnir), and has incredibly fast burst generation (natural with shingen, cu, cybele U, wind rami, and hastur as a buffing/debuffing tool)





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