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  1. #10

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    Quote Originally Posted by BlazeAlter View Post
    i followed your advice
    Guild Orders Megathread-welp.jpg
    made some mistakes here and there (like the mistake of using a full burst on the 2nd wave i think, but at least i know what to do next round)
    and if pluto didnt die so early, i think i couldve won this tbh (if she was still alive and had 9 lego stacks + pluto buffs I think I could've pushed her to stun phase)
    oh welp better luck next time I guess

    and yeah im using my dark team because my water team sucks
    Yikes... I realise that still isn't enough information to go around cause the trash stages can hit so hard... Sorry


    1. Don't worry if you can't clear all 5 stages of GO. The missions you can clear are simply challenging the order, and being able to clear stages 1-4, which will net you 1 orichalcum.
    2. To clear GO reliably, a good gauge is when you're able to clear AQ4 without issue and without a 100% eidolon. Without issue is important here, as GO is pretty much harder than AQ4 at this point.
    3. The trash mobs here are about as strong as AQ4 trash, but with a bit more lethality in their skills. Manage your skills properly so you don't go into the next stage with your skills out of cooldown, but make sure you don't get killed either.
    4. Trash mob priority is
    a. Stage 1
    Upper, Lower, Middle
    b. Stage 2
    Middle, Upper, Lower
    c. Stage 4
    Middle, Upper, Lower
    5. Boss strategy:
    Debuffs work here. If you can one shot the boss, you don't need to read this. I assume you can't. Firstly, note that in week 2 you must clear this in 15 turns as a mission requirement.

    The standard treatment of this boss is to land your debuff skills and soft hit the boss with normal attacks till she's almost at rage. DO NOT push her into rage with normal attacks yet. Poke her with a skill with enough damage to push her into raging, then unload all your nuke skills and your full burst. If using Hercules PF, make sure you use PF one or 2 turns before this phase.

    Hopefully you should kill her, because her rage trigger is a HUGE AoE dmg that some of you guys have eaten already. If you follow everything, the boss should be dead, or almost dead and stunned, and you can clean up with your barely surviving team, or with your 2 backup girls.



    A snip from what extra information I've gleaned from the DMM wiki and threw in my union discord channel.

    I should make special mention that you should handle the trash mobs in GO like you would AQ4 trash: control your damage so you don't end up killing before your skill cooldowns recharge. And never full burst any trash mob ever.
    Last edited by Cobblemaniac; 08-13-2018 at 08:44 PM.

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