Really, the only nitpick I have of that (quite impressive) wall of text is this:
Quote Originally Posted by Unregistered View Post
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1. Supposedly, the game is coded such that whether you double attack or not is rolled before whether you triple attack. In most cases, this isn't a noticable issue. But it can get weird when you're planning for really high levels of triple attack. It's basically a case of, don't worry about it unless you specifically game plan for high/guaranteed triple attacks.
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I believe guaranteed triple (such as Cu) ignore double attack chance entirely. So it's only a problem if you plan for extreme levels of triple specifically.

Also, damn. I've been saying for ages that it's very likely that Rush is being underrated in % in the wiki. I guess people are finally properly testing it.