Quote Originally Posted by sanahtlig View Post
Think of this from the perspective of a guide writer. Your task is to help players prioritize what to focus on to get stronger. They need A rewards to clear X content to get B rewards, and so on. For a while now, people have been pointing at Tower as the next big solo content challenge to overcome, a big paradigm shift in what's needed to excel. But what's at the end of that challenge? Hardly anything.

So that begs the question: why do you need to be strong enough to clear this? Why should you optimize to clear this particular content? To optimize for Tower, you need a lot of kamihime, elemental advantage, and highly-optimized damage-focused compositions that don't rely on debuffs. That's going to require a lot of resources invested, both in time and money. But in what other content will this optimized setup serve you? Why should we tell new players to invest in SSR kamihime Gatcha, 6 weapon grids, and specialized Miracle ticket picks to clear content like this? Is the return on the investment worth it?
There are still HRags and additional levels of AQ around the corner.
Tower though requires so much, because it's competitive event. Would be kind of stupid if everyone got 1st place at this, wouldn't it ? And I actually think, that difficulty-wise they did it pretty well, all players can at least clear part of it and even if you can't clear floor 5 or 6 or whatever with one team, you can brute force your way by throwing everything you have with remaining keys.