Almost, but I would put jump at 6F, 11F and probably 15F (didn't attempt it, but it does look harder than anything below).
Almost, but I would put jump at 6F, 11F and probably 15F (didn't attempt it, but it does look harder than anything below).
cause there is a noticeable spike at floor 6?
it is when enemies commonly have 6+ digits of HP....
You wanpan it, my friend. If you call that spike... Then there is something wrong for a veteran like you.
F1-10 are a joke. If you can't kill that shit in 2-6T those Floors than you are a new player, a very casual player or a dude who didn't level his grid.
Furthermore about your post you need a Healer for Tower or Andromeda.
No you don't need it. They are useful for F13 but if you can't clean or don't have enough firepower. Forget it.
Cleared F15 with Herc as Soul and didnt need a healer for those higher Floors really.
Ofc you don't need a hundo, just level your KHs and your grid then you are fine.
Never said floor 6 was "difficult".
I said it had a "difficulty spike". Unless you're always doing oneshot damage, you will notice that it takes more effort to win from that point.
Remember, my water grid was about half the power it should have been, which is why I could notice. If I had a light team throughout the entire thing, I wouldn't have noticed the slight jump either.
A difficulty spike is when things get harder, not when you start having trouble. For instance, expert advent compared to ultimate is still a difficulty spike even though I can Auto it
Last edited by MagicSpice; 12-13-2018 at 12:27 PM.
But we didn't say it was difficult either, just that the spike is insignificant. I'm not sure whether you're actually whiffing the giganormous point that is the 13F difficulty spike unintentionally or you're just grasping straws at 6F just so you can prove me wrong.
Also, your water grid being "half the power it should have been" explains plenty about your idea of difficult as well.