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  1. #1

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    Quote Originally Posted by Unregistered View Post
    If you still have SR in your grid, grab it
    it's got assault and exceed.... i'd get it anyway if you're water focused.

    that's actually a good combo for dual weapons. plus i always felt like water needs more damage output anyway (grids aside)

  2. #2
    Unregistered Guest
    Quote Originally Posted by MagicSpice View Post
    it's got assault and exceed....
    Wrong as usual.... it's not exceed, it's stinger... Exceed would make it much more important.

  3. #3

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    Quote Originally Posted by Unregistered View Post
    Wrong as usual.... it's not exceed, it's stinger... Exceed would make it much more important.
    Assault/Exceed would make it damn good. Now, it's just... eh?
    I mean, it's certainly way better than any Water SR so far. But for those veterans who are going to be filling their Water Grid with 9x Assault SSRs, it's difficult to justify this thing in that Grid. That Crit slvl20 is assumed to be roughly 2% more damage on average, against Fire only. Is that better than nothing? Absolutely. But is it worth the effort, when Fire Tower is already behind us? Probably not. Vritra reprint is four months away, so veterans will be getting two more Water FLBs there.

  4. #4

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    Quote Originally Posted by Slashley View Post
    Assault/Exceed would make it damn good. Now, it's just... eh?
    I mean, it's certainly way better than any Water SR so far. But for those veterans who are going to be filling their Water Grid with 9x Assault SSRs, it's difficult to justify this thing in that Grid. That Crit slvl20 is assumed to be roughly 2% more damage on average, against Fire only. Is that better than nothing? Absolutely. But is it worth the effort, when Fire Tower is already behind us? Probably not. Vritra reprint is four months away, so veterans will be getting two more Water FLBs there.
    Lvl 90 rags.

    And besides, it's not completely trash, so why not keep it.

  5. #5
    Quote Originally Posted by Cobblemaniac View Post
    Lvl 90 rags.

    And besides, it's not completely trash, so why not keep it.
    How much extra damage does Crit do?


    Dejnov.

  6. #6
    It depends on where you're getting crit from. From Stinger it's 20%, berserk frame if I remember correctly (thanks for correction).
    Last edited by Gludateton; 12-27-2018 at 09:04 AM.

  7. #7
    Unregistered Guest
    Quote Originally Posted by Gludateton View Post
    It depends on where you're getting crit from. From Stinger it's 20%, berserk frame if I remember correctly.
    More recent version of the damage formula puts crits in their own separate multiplier. Berserk/stun punishers/rage punishers are still in that miscellaneous 'other buff correction' multiplier though.

    Stinger's for people focusing less on the long term average and more on gambling for all or nothing in small sample sizes. Like in situations where you know you're not quite strong enough for steady play to win, but creating variance can give you a shot.

  8. #8
    Quote Originally Posted by Cobblemaniac View Post
    Lvl 90 rags.

    And besides, it's not completely trash, so why not keep it.
    As he says, for those of us that are already replacing SSR weapons with the second knife, the spear isn't worth farming. Those still building their grid will certainly want it.

  9. #9
    Vicious Ocean Tide Spear is comically bad compared to the other Event SSR Water weapons of very recent times (Water Sickle of Guilty Sloth, Lazy Bow Hail Punisher, and Rahab's Knife). Not only is the Spear incapable of being Full Limit Broken where the three aforementioned all can be, but its Assault is downgraded for Stinger which is pretty terrible Skill given that it requires both favourable element (which is the last element you'll need more damage against given that you already hit their weak point) and involves rolls for random spike damage rather than a steady reliable increase.
    Against everything that isn't Fire, it has the same Weapon Skill as an SR except it demands way more fodder to increase. On top of all this, it inexplicably punishes you for using it as a Soul Weapon by hitting you with multiple debuffs upon Bursting.

    I picked it up anyway because I'm new and still have some Level 85 SRs/Level 50 SSRs I can't break further that I need to replace, and the 40 extra Levels should be more than sufficient to offset the extra tedium of levelling its Blizzard Assault.

  10. #10
    Unregistered Guest
    It's also a viable weapon to stuff in the grid just in case you pick up a phantom spear and you want to use it for your water team. Granted, that in itself is a stretch between the odds of picking up a phantom weapon and how few SSR water spears there are.

    The weapon skill effect page putting crits in the same multiplier as berserk's pretty old. Like I remember that being the understanding last year.
    Going through the history for the damage calculation page, it's the June 13 edit this year that put crits into their own multiplier. For that matter, the July 28 edit starts separating vigor from special (but still labeled both as special). The August 20 edit fully separates vigor from special.

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