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  1. #1
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    Quote Originally Posted by Dejnov View Post
    I'm super interested in that Staff... Vigoras is in the special slot, right?
    According to JP wiki, vigoras is in its own slot, separate from assault, elemental and special attack. Bear in mind that its effect diminishes quickly as hp drops, going to zero at 50% health, so you need healers to make good use of it (so for dark, that's Andromeda unless you have Osiris or something.) This is unlike pride, which adds to assault even at 100% hp.

  2. #2

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    Wow, an unregistered person making a thread. That's new. Less work for us~
    Quote Originally Posted by Unregistered View Post
    According to JP wiki, vigoras is in its own slot, separate from assault, elemental and special attack. Bear in mind that its effect diminishes quickly as hp drops, going to zero at 50% health, so you need healers to make good use of it (so for dark, that's Andromeda unless you have Osiris or something.) This is unlike pride, which adds to assault even at 100% hp.
    Yes, to be more specific, Vigor drops off HARD. You take ANY damage and you're doing way less than before.

    Don't rely on Vigor unless you can keep your HP topped up. If you can do that, then Vigor is AMAZING. If you can't...

  3. #3
    Quote Originally Posted by Slashley View Post
    Wow, an unregistered person making a thread. That's new. Less work for us~.
    Lol, took the clue and registered. Now I request sticky (or so she said).

  4. #4

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    Quote Originally Posted by Geo View Post
    Lol, took the clue and registered. Now I request sticky (or so she said).
    You gotta wait, fucko.
    Looking for a kinda good account? Send me a Private Message or meet me at Discord: L'aventale.-#4530

    Quote Originally Posted by Cobblemaniac View Post
    Lavendaddy do your thing.
    Kamihime ID: 2700172

  5. #5
    Unregistered Guest
    Considering Vigor is based on keeping HP high, why not factor in having high HP? More HP means more damage you can take, meaning on a vigor grid it's less penalty considering you have 16k HP compared to 13k when you take a 1-2k hit...

    Given how many dual skill weapons exist anyway, shouldn't be too hard right?

  6. #6
    Quote Originally Posted by Unregistered View Post
    Considering Vigor is based on keeping HP high, why not factor in having high HP? More HP means more damage you can take, meaning on a vigor grid it's less penalty considering you have 16k HP compared to 13k when you take a 1-2k hit...

    Given how many dual skill weapons exist anyway, shouldn't be too hard right?
    Oh absolutely for Dark. My current dark grid (which doesn't have a phantom weapon which might restrict it) is currently 2 Pride, 7 Assault, 2 Burst, and 7 Defender and Herc's Soul weapon. That's about near perfect and I have already FLBed three of the weapons (2 more to go) so the base HP/Attack is starting to get up there also. Currently most of them are around 14k to 15k (with Herc at 16k) in hit points which means they have tons of staying power.

    Still... it's highly risky without having ways to keep high hitpoints or healing constantly. I guess that Python helps (and Tiamat) and currently I have Osiris, but it just doesn't seem that Dark has a dedicated healer that can keep the group going.

    Dejnov.

  7. #7

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    Quote Originally Posted by Unregistered View Post
    Considering Vigor is based on keeping HP high, why not factor in having high HP? More HP means more damage you can take, meaning on a vigor grid it's less penalty considering you have 16k HP compared to 13k when you take a 1-2k hit...

    Given how many dual skill weapons exist anyway, shouldn't be too hard right?
    Will it help? Sure. But Vigor drops off so bad that the effect is still lackluster if you take any damage, even with higher HP pool.

  8. #8
    Unregistered Guest
    Just started reading the JP wiki on how Ult and Rag Python fights and am having trouble understanding it. Can people let me know if I have the following right:

    1st turn: nullifies first 3 debuff (according to JP wiki, something like sniper shot counts as two debuffs, and Mordred's outrage should clear them all in one go with debuffs to spare)
    At full orbs, the following abilities override normal and raging OD and more importantly, WILL activate during stun, so do NOT stun the enemy at full orbs unless you have cleared all the nullifies:
    - Rune Darkness - activates if 3 nullifies are still up: 4x AoE damage plus death? (what is that, instant death or doom with a timer? sound scary either way...)
    - Tragedy Darkness - activates if 2 nullifies are still up: 3x AoE damage plus blind? (not sure if I got that right, google translated the debuff as 'dark')
    - Decay Darkness - activates if 1 nullify is still up: AoE damage plus poison
    - Normal and Raging OD - when no nullify is up: AoE damage plus 30% burst reduction (i.e. once you're done clearing the nullify, you will probably never burst unless you have BP or equivalent, combo up and/or some burst increasing skills)

    Did I translate all of that right? If so, this boss sounds like a real pain to AAB. JP wiki recommends low CD debuff himi like Lunar Glory Caspiel for AAB-ers like me. Never thought I would field an R hime for regular battles when I have a full team of light SSR, lol.

  9. #9
    Quote Originally Posted by Slashley View Post
    Wow, an unregistered person making a thread. That's new. Less work for us~Yes, to be more specific, Vigor drops off HARD. You take ANY damage and you're doing way less than before.

    Don't rely on Vigor unless you can keep your HP topped up. If you can do that, then Vigor is AMAZING. If you can't...
    I looked at it, exponential decay function to 50% and then after that it goes negative. Even at 90% hp it's down to 10% assault... seems a lot of pain for very little reward...

    How do people normally run a Vigoras team? Are there special Himes or powers that help make Vigoras effective?


    Dejnov.

  10. #10

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    Quote Originally Posted by Dejnov View Post
    --
    How do people normally run a Vigoras team? Are there special Himes or powers that help make Vigoras effective?--
    Burst Hour.
    Dian Cecht/Sol.
    Short content.

    Well, I have no experience with Vigor, so maybe DMM players could explain how it works out in reality.

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