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  1. #33
    Quote Originally Posted by Slashley View Post
    Could anyone share some light why Hagith-Mana instead of double Mana?
    Just sum maths. Since Hagith affects exceed as well, even if NAtks may be slightly lower compared to double Fluffy, the burst dmg will be higher which as you already know light benefits a lot. That, and simple HP pool increase in order to survive without much of a dmg cut/heal.

    I didn't end up using any streak eido, myself for grids and/or eidos not allowing me to, leaving me with either lower overall dmg or just making my already hard job surviving even harder for the lack of guardian bonus in HP department. Also no Seiryu/Suzaku/Genbu to make survival on last turns easier.
    Here is my playlist of runs in case anyone interested, it was pretty fun to try out all my elements, although my thunder left me pretty disappointed despite the potentially high dmg output units (even if I still lack all the cores):
    https://www.youtube.com/playlist?lis...hZjnN-Kcekm8Ak

    Oh, and wind is supposed to be the ruler of Dummies at this point, just taco apparently being too light bias. The reason should be pretty obvious if you take a look at my wind run which didn't even involve Yori or most cores. I gotta say, that surprised me as well.
    (And hello, yes, I'm bored, don't mind me too much)
    Last edited by nonsensei; 10-18-2020 at 02:34 AM.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

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