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  1. #1
    Quote Originally Posted by buttlover View Post
    Dont use skill awakening as a gauge to find out which to AW, the witches' skill AW just came out in dmm, it will be a year at least before we get it.

    Go to the unit AW (ability AW) thread to see which one you like to AW.
    and cloris's AW ability is trash, so despara.

  2. #2
    While I can see that Yuyu can basically become a mini mage every 45 seconds, I'm starting to feel units that simply get "Increase in Range!" for their skill tend to get the short end of the stick.
    Like even though Fedora can heal 2 people, Iris can instantly heal all allies when her skill activates.

    I guess we'll see what the team has in store for Mehlis when Mage awakenings come out.

    Edit: So just throwing out Yuyu's damage per hit.

    Yuyu with her skill activated will gain a 40% increase. So bringing it up from 884+108(affection), Yuyu will deal 1388.8 damage.
    Mehlis naturally can deal 1463 damage.

    While Yuyu cost 14~10 to deploy
    And Mehlis will cost 33~30 to deploy
    Last edited by Pyonification; 03-04-2016 at 10:58 AM.

  3. #3
    Quote Originally Posted by phantombaker View Post
    I have Despara. Should i AW her? or i should AW Cloris?
    If you use currently use Despara, AW her. Witches are kinda trash on nutaku, but Despara gets a nice attack speed buff when the other witches get buffed. We might not get that patch for a year or 2 though.

  4. #4
    Quote Originally Posted by Pyonification View Post
    While I can see that Yuyu can basically become a mini mage every 45 seconds, I'm starting to feel units that simply get "Increase in Range!" for their skill tend to get the short end of the stick.
    Like even though Fedora can heal 2 people, Iris can instantly heal all allies when her skill activates.

    I guess we'll see what the team has in store for Mehlis when Mage awakenings come out.
    You made iris sound so OP.
    The truth is, Iris's AW skill heals everyone ONCE when you activate it. It then provides increased healing with diminishing returns per activation.
    Fedora's AW skill is similar to a feng shui master, albeit longer range, stronger heal for a duration.


    Quote Originally Posted by Koto View Post
    If you use currently use Despara, AW her. Witches are kinda trash on nutaku, but Despara gets a nice attack speed buff when the other witches get buffed. We might not get that patch for a year or 2 though.
    That attk spd buff is coming out in a few days. Her AW Skill, on the other hand will take awhile but still earlier than other witches (because shes black #NonBlackSkillsMatter) it does these *70% Attack increase and 25% Range decrease for 30s| Attack Speed increase| Area of Effect Attack)

    If i didn't play dmm, i'll probably be confused with AW and AW skills too.

  5. #5
    Quote Originally Posted by buttlover View Post
    You made iris sound so OP.
    The truth is, Iris's AW skill heals everyone ONCE when you activate it. It then provides increased healing with diminishing returns per activation.
    Fedora's AW skill is similar to a feng shui master, albeit longer range, stronger heal for a duration.
    I haven't played the DMM version (And even if I did, I won't be seeing Awakened units for a while) so I don't know the exact result aside from descriptions. So yeah, her ability sounded OP, so I made it out to be OP.

  6. #6

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    Quote Originally Posted by Pyonification View Post
    Edit: So just throwing out Yuyu's damage per hit.

    Yuyu with her skill activated will gain a 40% increase. So bringing it up from 884+108(affection), Yuyu will deal 1388.8 damage.
    Mehlis naturally can deal 1463 damage.

    While Yuyu cost 14~10 to deploy
    And Mehlis will cost 33~30 to deploy
    Mages still cost 35 this side of the net. Does that unit rebalance patch comes with Awakening?
    ...and by the time Yuyu's skill first comes up, you can deploy Mehlis naturally. Still, that means faster deployment of one's damager, and one will be able to have two AoE instead of one at that time point)

    Hm, doesn't Yuyu also have higher attack speed than Mehlis? Or Mehlis with her speedchant makes that void?
    Last edited by ZeroZet; 03-04-2016 at 03:11 PM.

  7. #7

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    Quote Originally Posted by ZeroZet View Post
    Uhh.. It seems to me that only obviously good ones are direct upgrades, like True Freeze or White Witches' (but, dat cooldown on the last one...). Yuyu is interesting, as hybrid units can theoretically provide more tactical flexibility. Adele's have me on the fence. On the one hand, AoE freeze. On the other hand, quite a bit less single-target damage and less up-time (and single-target magical damage is witches' niche)...
    Rest of em... Not look very good to me, to be honest.
    Use Belinda/Cloris for single target damage and Adele for AoE done deal.

    Quote Originally Posted by phantombaker View Post
    I have Despara. Should i AW her? or i should AW Cloris?
    There is a flow chart for AW that is stickied
    (note: not really a flow chart just an order of what is generally better to do)

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

  8. #8
    Quote Originally Posted by Lafate View Post
    There is a flow chart for AW that is stickied
    (note: not really a flow chart just an order of what is generally better to do)
    Can you give me the flow chart link? I can not find them in sticky post. Is it a AW changes?

  9. #9
    Quote Originally Posted by phantombaker View Post
    Can you give me the flow chart link? I can not find them in sticky post. Is it a AW changes?
    it's pinned in this subforum, lol: http://harem-battle.club/millennium-...awakening.html

  10. #10

    for newer players

    Quote Originally Posted by phantombaker View Post
    Can you give me the flow chart link? I can not find them in sticky post. Is it a AW changes?
    Its in the sticky under AW ORDER.

    Basically its laffy's own list of who he is going to AW first.

    Although i personally won't recommend betty or healers for the first 3 AW units.
    Betty - you'll be pressured to use her, even when you dont need it, because of ROI.
    To get the returns for pumping all the resources into her ( ͡° ͜ʖ ͡°), you have to spam maps that you'll usually commission. Her ability is chance to get 100g(?) per kill, so its like 800g vs 2mins of your time.

    Of course, you don't HAVE to spam her, but if you don't , why AW her. (other than to pump stuff into her ( ͡° ͜ʖ ͡°))
    Source: i have merchant totonononono(dmm) which has a similar ability (can spawn tokens that has a chance to get 100g(?) per kill)...i never use her for gold unless the map is clearly very easy (first 2 event maps etc) because 1. I am lazy 2. Mistakes might be made if I am don't pay attention.

    Healers - generally healers have poor aw skills (10 MR, drop to heal 500, -1) making them one of the latter targets for AW. (unless you have BLACK iris #smallboobschan..if you do, say in the chat below so we are report you for hacking kappa)

    General guideline - awaken those units that
    1. you frequently use
    2. have good global aw abilities (eg. aria's 2% dmg increase for all, spica's 7% increase dmg for archers, adele's 10% hp up for all)
    3. are easier to AW should go first (despara vs bernice = bernice first)*


    *if you have prepared the mats/gold/are lucky with orbs, choose whatever you like because YOUR BODY IS READY

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