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  1. While I can see that Yuyu can basically become a mini mage every 45 seconds, I'm starting to feel units that simply get "Increase in Range!" for their skill tend to get the short end of the stick.
    Like even though Fedora can heal 2 people, Iris can instantly heal all allies when her skill activates.

    I guess we'll see what the team has in store for Mehlis when Mage awakenings come out.

    Edit: So just throwing out Yuyu's damage per hit.

    Yuyu with her skill activated will gain a 40% increase. So bringing it up from 884+108(affection), Yuyu will deal 1388.8 damage.
    Mehlis naturally can deal 1463 damage.

    While Yuyu cost 14~10 to deploy
    And Mehlis will cost 33~30 to deploy
    Last edited by Pyonification; 03-04-2016 at 10:58 AM.

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