well , they sure fucked yuyu. Guess she was too good for a gold witch.
well , they sure fucked yuyu. Guess she was too good for a gold witch.
increased attack, not increased attack speed.
actually fairly good, especially considering she's usually the 1st witch for obvious reasons. although skill timer and duration became worse off.
also, I might consider skill AW'ing yuyu. suffice for a low-cost witch and one of the rare witch/mage hybrids. not like her previous skill is really necessary aside from war of magic. still, that's a long way to go.
Aigis misc. resources: http://harem-battle.club/dmm-version...html#post49732
Beginner Guide for choosing units to level: http://harem-battle.club/millennium-...ling-team.html
Past DMM Aigis data for personal archiving: http://harem-battle.club/dmm-version...html#post33260
FKG Raid Bosses: http://harem-battle.club/flower-knig...id-bosses.html
So for anyone that has her on DMM, how is Despara's AW skill? Is that range decrease often a problem?
Uhh.. It seems to me that only obviously good ones are direct upgrades, like True Freeze or White Witches' (but, dat cooldown on the last one...). Yuyu is interesting, as hybrid units can theoretically provide more tactical flexibility. Adele's have me on the fence. On the one hand, AoE freeze. On the other hand, quite a bit less single-target damage and less up-time (and single-target magical damage is witches' niche)...
Rest of em... Not look very good to me, to be honest.
I have Despara. Should i AW her? or i should AW Cloris?
Aigis misc. resources: http://harem-battle.club/dmm-version...html#post49732
Beginner Guide for choosing units to level: http://harem-battle.club/millennium-...ling-team.html
Past DMM Aigis data for personal archiving: http://harem-battle.club/dmm-version...html#post33260
FKG Raid Bosses: http://harem-battle.club/flower-knig...id-bosses.html
While I can see that Yuyu can basically become a mini mage every 45 seconds, I'm starting to feel units that simply get "Increase in Range!" for their skill tend to get the short end of the stick.
Like even though Fedora can heal 2 people, Iris can instantly heal all allies when her skill activates.
I guess we'll see what the team has in store for Mehlis when Mage awakenings come out.
Edit: So just throwing out Yuyu's damage per hit.
Yuyu with her skill activated will gain a 40% increase. So bringing it up from 884+108(affection), Yuyu will deal 1388.8 damage.
Mehlis naturally can deal 1463 damage.
While Yuyu cost 14~10 to deploy
And Mehlis will cost 33~30 to deploy
Last edited by Pyonification; 03-04-2016 at 10:58 AM.
You made iris sound so OP.
The truth is, Iris's AW skill heals everyone ONCE when you activate it. It then provides increased healing with diminishing returns per activation.
Fedora's AW skill is similar to a feng shui master, albeit longer range, stronger heal for a duration.
That attk spd buff is coming out in a few days. Her AW Skill, on the other hand will take awhile but still earlier than other witches (because shes black #NonBlackSkillsMatter) it does these *70% Attack increase and 25% Range decrease for 30s| Attack Speed increase| Area of Effect Attack)
If i didn't play dmm, i'll probably be confused with AW and AW skills too.