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    Oni-Possessed Swordswoman Guide

    Hello boys and girls, time for you to spend up all those hoarded fairies from the gold rush. Well for some of you at least... personally I'll be focusing on AW fodder. Course you for having no Rogues in your event Momiji CURSE YOU!... *cough*... Lets get on with this thing.



    ETA: 15/3/2016

    Rewards



    Introducing Momiji aka Maple. The demon swordswoman that can reach bandit levels of attack fairly easily. Yes, this is a farm event.



    Noted enemy stats


    Momiji
    Attack type: Physical Melee
    HP: 3840 (Demon of Force), 4800 (Demon of Shadow), 5400 (Bullet of Destruction), 6000 (Front Line Chaos), 22000 (A Liberation Force X)
    Atk: 256 (Demon of Force), 320 (Demon of Shadow), 360 (Bullet of Destruction), 400 (Front Line Chaos), 1430 (A Liberation Force X)
    Def: 200
    MR: 10

    Shadow
    Attack type: Physical Melee
    HP: 2000 (Demon of Shadow), 2250 (Bullet of Destruction), 2500 (Front Line Chaos), 2750 (A Liberation Force X), 2750 (Ghoul's Invasion G)
    Atk: 240 (Demon of Shadow), 270 (Bullet of Destruction), 300 (Front Line Chaos), 330 (A Liberation Force X), 330 (Ghoul's Invasion G)
    Def: 20
    MR: 50

    Living Cannon Armor (Red)
    Attack type: Physical Ranged
    HP: 1800 (Bullet of Destruction), 2000 (chaos of the Front), 2200 (A Liberation Force X), 2200 (Ghoul's Invasion G)
    Atk: 450
    Def: 250
    MR: 0

    Cyclops (ghost)
    Attack type: Physical
    HP: N/A
    Atk: 850
    Def: N/A
    MR: N/A
    Note: Terrain Ignored



    Maps


    Demon of Power


    Charisma: 20
    Stamina: 1
    Experience: 150
    Gold at 3☆: 750
    Initial Unit Points: 10
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 24
    Video:
    Drops:



    Demon of Shadow


    Charisma: 30
    Stamina: 2
    Experience: 300
    Gold at 3☆: 1125
    Initial Unit Points: 10
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 30
    Video:
    Drops:



    Bullet of Destruction


    Charisma: 40
    Stamina: 3
    Experience: 350
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 29
    Video:
    Drops:



    Front Line Chaos


    Charisma: 50
    Stamina: 5
    Experience: 400
    Gold at 3☆: 2250
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 10
    Number of Enemies: 35
    Video:
    Drops: (Three Drops)



    A Liberation Force X


    Charisma: 70
    Stamina: 7
    Experience: 500
    Gold at 3☆: 3000
    Initial Unit Points: 20
    Life: 10
    Max # of Deployed Units: 10
    Number of Enemies: 43
    Video:
    Drops:



    Ghoul's Invasion G


    Charisma: 100
    Stamina: 2
    Experience: 200
    Gold at 3☆: 1200
    Initial Unit Points: 10
    Life: 5
    Max # of Deployed Units: 8
    Number of Enemies: 49
    Video:
    Drops:
    Completion Reward:





    Comments about the event


    If you need to do something else, and have a decent bandit or are willing to wait for Imeria's event for one. Momiji is a completely skippable unit. Depsite the Samurai become a more usable unit after defense buffs, and getting their AW skill. Momiji becomes more of a bandit during hers. The should still be possible without the use of AW units for those of you who still do not have yours. Good Luck.



    Spotlight Units



    Black Healer Iris


    Platinum Bandit Cellia


    Gold Cannoneer Zola



    New Characters Arriving


    Note: This is based off of current JP version stats. We may not get the same if we get a previous version of the units, but they will eventually get to this point.

    Swordswoman Momiji



    HP: 3049
    Atk: 695
    Def: 411
    MR: 0
    Block: 3
    Cost: 23
    Skill: 200% Increase to attack for 8s|Unit becomes paralyzed after effect| WT: 15; CT: 30
    Ability: -
    Awakened Skill: 300% Increase to attack for 10s| Number of block reduced to 1| Unit becomes paralyzed after effect| WT: 20; CT: 40
    Awakened Ability: 35% Increase to attack[Already applied to stats]



    Master Cannoneer Zola



    HP: 1385
    Atk: 643
    Def: 98
    MR: 0
    Range: 270
    Cost: 26
    Skill: Damage becomes magical for 25s| WT: 23.3; CT: 35
    Ability: -
    Awakened Skill: 100% increase to the AoE of the attack for 25s| Damage become magical| WT: 26.7; CT: 40
    Awakened Ability: Range reduced by 30[Already applied to stats]| Attack Speed Increased



    Saint Iris



    HP: 1950
    Atk: 648
    Def: 195
    MR: 0
    Range: 260
    Cost: 19
    Skill: 100% Increase to defense of all allied units within range for 60s| WT: 1; CT: 85
    Ability: -
    Awakened Skill: 150% Increase to defense and 40% increase to attack for all allied units within range for 80s| Can only be used once per battle| WT: 5
    Awakened Ability: While on the team all allied units have a 7% defense increase.



    Apprentice Cavalry Mischa



    HP: 1236
    Atk: 493
    Def: 277
    MR: 10
    Block: 1
    Cost: 8
    Skill: Instantly recovers 30% of maximum HP| WT: 20; CT: 20
    Ability: -





    New Classes Being Introduced


    Cannoneer/Heavy Cannoneer/Master Cannoneer


    Damage Type: Physical
    Blocks: -
    Role: Rear
    Description: Units of this class are the physical counterpart to the Mage class meaning they have AoE damage. They deal more damage than Pirates and Archers, but this comes at a slower attacking speed. They have a longer range than Archers, but a shorter one then Pirates.



    Last edited by Lafate; 03-14-2016 at 05:22 AM.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

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