Seems... I somehow missed them getting AW skill.... Either way... even late here they are... for those of you who don't know what this class does.
Feng Shui User/Feng Shui Master/Feng Shui Devout


Damage Type: -
Blocks: -
Role: Support
Description: Units of the class heal for less than those of the Healer class, but can heal multiple targets(2/2/3) at once. In addition they reduce the effects of maps such as poison damage over time by 30/50/70%.


Now... that that is out of the way....


Krull
Skill: 70% Increase to attack for 30s| WT: 26.7; CT: 40
AW Skill: 60% Increase to attack for 20s| Heals all allies on skill use| WT: 13; CT: 20




Marr
Skill: 60% Increase to attack and 30% Increase to range for 25s| Heal all allies in range| WT: 12.5; CT: 25
AW Skill: 100% Increase to attack and 50% Increase to range for 35s| Heal all allies in range| Becomes 'skill' after use| WT: 12; CT: 25




Mia
Skill: 80% Increase to attack for 35s| WT: 17.5; CT: 35
AW Skill: 40% Increase to attack and 20% Increase to range for 120s| WT: 35; CT: 70




Pippin
Skill: 120% Increase to attack for 25s| Number of allies healed reduced by 1| WT: 20; CT: 40
AW Skill: 200% Increase to attack and 30% Increase to range for 15s| Begins to attack enemies(Physical Damage)| Attack Speed increase| WT: 10; CT: 20