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Thread: The middle man

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  1. #1

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    @sora: But we dont have raichi in nutaku (couldnt find her wiki so she doesnt exist?) this leaves us only with stray and i dont think strays 2X burst attack is better than an assassination skill, at least for the ppl like us who have at least both spica and bashira. But im stopping here cuz exams tomorrow need to get to work asap :c

    I dont like yuyus aw skill, if we skill aw a witch ofc. Loses purpose of class. We dont have skill aw i know but until then, yeah yuyu is gud. Seen some ppl in videos who aw'ed and skill aw'ed all of his units, thats why i implied this.

  2. #2
    Its kind of sweet how people think they are going to skill awaken all the units they have, including gold ones. Also, having a bad skill AW doesn't essentially make an unit worse if their base skill is good. Hell, I'd take 2x Anyas anytime: one skill awakened, one not

  3. #3

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    Hmm... I prefer a skill aw'ed cloris over a non skill aw'ed yuyu because she gets more range + more pew pew, basically takes over yuyus role, so what u say about this?

  4. #4

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    Comparing a skill awakened unit to a non-skill awakened unit? It'd be more fair if you compared both. Yuyu wins without skill AW because of the essential range and the fact that she deals a lot more damage normally. In SA'd form it really depends. Yuyu becomes a mini mage and Cloris becomes a non-SA Yuyu on steroids.

    Yuyu will be great if you need an early low cost mage much like Solano but she deals less damage and can attack while the skill is on CD. Cloris is pure single target damage.

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    ^ yeah this is what im saying, i think yuyus aw skill is very unnecessary, cuz the witch's main role is slowing down the big mobs until they reac... well this discussion was already made in its thread no point to debate more. Dont forget cloris get %100 atk too (dunno if its covered with yuyus high atk and spd) So basically i'd want yuyu for the beginning but if i decide to skill aw a witch then things change

  6. #6
    I find it funny that initial/cooldown timers are not considered, duration and cost not considered, and skills are equivalent to activate on deployment.
    also because hybrids are horrible units and you're not allowed to not use their skill when you need the slow and stuff like that.

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