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  1. #1
    maps that require "ranged on melee" to finish are far and between and usually doable with other units, that's the beauty in this game ,there are always alternative strategies.

    EDIT: except for HAT units, you will always need those
    Last edited by Asdf1; 05-09-2016 at 08:25 PM.
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    Updated 06/02/2016


  2. #2

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    On completely new account, that will not see good free archers and melee rangers for quite some time, Spica and Saki are godsend.
    And, Awakened units are mostly not that needed just yet, outside of a Daily G runs. So I'll mirror the general ideao of the thread: Spica, AW Spica then Saki.
    Of course, should your premium luck be extra generous with platinum (not blacks, they way too expensive to max-level) unit with good passive multipliers, slot in another AW fairy before Saki, but no more than one.

  3. #3
    Unregistered Guest
    Is Crystal Keeper G possible without two AW'd archers? My thinking is that the first units you should build towards are those that enable completion of the G Monday and Thursday dailies once your team can farm Base Scramble II so that you can get more DCs and Plat Armors. That's also why I made AW Monica priority when I got her from Shrine because the limiting factor for farmable resources on new accounts seems to be DCs by a lot. Is this not a reasonable goal or are the rates not enough of an improvement over H/X difficulty? I would want Saki for ranged light event maps after that of course. Also, being a Black unit, is she not a good enough upgrade over other potential "ranged on melee" event units we may get anyway lolix? Or does the potential for a perfect gold or plat outshine her?

  4. #4

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    she is a black and has the stats to back that up. She's good at what she's supposed to do , if that's what you're asking. And she is a unit you will want to have eventually. The issues i have with her are not in regards to her stats

  5. #5
    Unregistered Guest
    At lolix, thank you for settling that with me, I think I understand your take now.

    At Asdf, I agree that things are very flexible as I've found, but new maps can also be extremely varied. Looking at the 100/2 map from Rita event and one Sora posted in other thread makes me think that some sort of ranged on melee unit like a ninja would make things much easier. They may be few and far between, but if so few maps even at G level require multiple AW'd units then why would you not pick up a a good ninja first to ensure you can at least get completion rewards in the meanwhile? More rainbows and SCs from events is a good thing.

    At sora, I say two AW archers for Crystal G because the best guide i could find did it with two Archers as only AW units. I'll link it so maybe you can tell me something I'm missing about the units used that made things easier than they would be for myself. https://www.youtube.com/watch?v=opkyCVn3P0k The buff to dmg against flying units innate to archer AW is insane, enough that I can't even touch X with maxed archers and healers ready for AW. If your opinion is that having saki for events first and putting off Crystal G when you can still farm H in the meantime is better, then I can see that as well. It is a large step up in difficulty for sure. About the lack of silver healers, that's a big thing. If you only do map completion and tutorial, you only get 4 silver healers and iris, leaving you 1 short of getting 3 CCed Healers which are very much necessary to complete the story maps and farm a lot of harder maps. If I hadn't been lucky enough to pick up an extra silver from Shrine, I'd still be farming Fiery Oasis instead of Base Scramble II and unable to do half the EX orb dailies.

    Thank you again for the input everyone.

  6. #6
    well at the very least I can say that it's not going to be viable for us at nutaku aigis to clear G easy with units like in that video. that AW claire can one shot gazers during skill, and there is no replacement for her aside from maybe a 2nd spica. and we're still going to need a feng shui user and sandra, both event units but i dont think we'll get them soon. bashira and nanaly don't have that up time. although then again there's is a possibility that AW nanaly might manage with enough levels (AW99?), but I wouldnt really count on it myself and I can live with farming H and X maps.

  7. #7
    Pharaoh of Sand Guest

    Question Leveling Skills on DC Characters

    Would spending DC on multiple of one character, say Spica, be useful compared to getting more awakening spirits and other characters? I hopped on DMM version a little while ago after a long time of not playing on it, and Spica wasn't in the Trading Post, so; I don't know how much time we have until Fairy Queen comes back and Spica is gone.

    - - - Updated - - -

    Quote Originally Posted by Pharaoh of Sand View Post
    Would spending DC on multiple of one character, say Spica, be useful compared to getting more awakening spirits and other characters? I hopped on DMM version a little while ago after a long time of not playing on it, and Spica wasn't in the Trading Post, so; I don't know how much time we have until Fairy Queen comes back and Spica is gone.
    BTW, I have Nanaly as well just to throw that out there in case it isn't as important [If I needed the crystals to focus more on awakening than stacking Spicas]

  8. #8

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    spica is important evne with nanaly. Just having an awakened spica in the team , makes nanaly hit 28% harder during her skill for each voley. It literally gives nanaly 1 more shot. Spica is probably the number 1 priority unit in the game to aquire since archers are so general use , and she buffs them. She also has a good skill , and starts at 1 up lower cost then other plat archers.

  9. #9
    Hey, i have a question - what's the hp of flying eyes on X mission?

  10. #10
    I personally feel there is no need to rush crystal keeper G since it's pretty tough and you really need more than just 2 AW archers for that map. also, nagi is the only potential ranged melee that we should get within the next couple of months, but even then having saki is good because nagi and saki fulfill slightly different roles (saki more for wave clear and nagi more for slightly armored units). and that's assuming you don't get fucked over by not having a ranged melee during the events up till nagi's event.

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