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  1. #28
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    Quote Originally Posted by IvanLedah21 View Post
    I think we're agreeing here, and just hitting different points.
    Pretty much.

    Quote Originally Posted by lolix View Post
    Witches are good as long as are cheap so u can deploy them fast on the map to slow stuff down. If i wanted damagem , id simply use solano for a fast deploy unit or a mage. In those regards i tend to value range up a bit more then damage up , even tho i agree that its a bit more situational in general...except on witches , on which i think its better for the simple fact that they can fulfill their purpose at bigger range. Also , since the enemies will be slowed in a much larger range then usual , your witch will do more damage (since she has a higher attack interval) , while letting your other ranged dps output more damage by keeping the target perma slowed for a larger distance
    See, the thing here is that I tend to see the "Why even care about witch damage?" attitude people take as kind of a self-fulfilling prophecy. People discount the impact of Increase Attack IV and so they don't invest and continue to be underwhelmed. The Solanos of the world have their niche but they're still a much slower boss killer than an Adele or Despara. AOE has its place but sometimes you just want to kill a big nasty ASAP and relieve some tank pressure.
    Last edited by kayfabe; 09-29-2016 at 05:22 PM.

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