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  1. #1

    Join Date
    May 2015
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    I still need to do the second G map, but...

    Solano's X maps are definitely tighter than any of the maps here. I also had issues with Rika's Inferno G since I didn't have two good/cheap heavies, and Imelia's King of the Dead G nearly had me at the end of my rope.

    Honestly, blind-running these maps felt cheaper than usual. Heavy cannoneers obliterating everything in map 4 if you didn't have a heavy set up, heavy cavaliers in map 5 running circles around the map, random heavy cannoneer spawning in the middle of the map at the end of map 6, etc. Map 7 being completely straightforward in being a ranged DPS rush was actually a refreshing change of pace.

  2. #2
    The battle in hell is actually REALLY easy if you have lots of ranged damage to bring. Nanaly, Minerva, Farne and Aisha would outright trivialize it, but even doing something like Bashira + Spica + dancer (Bashira)/Uzume skill/Shuka skill can let you take down the pig before he even moves (not sure Elizabeth has the range to reach him, haven't tried lol). Just make sure you have a lightning rod for the mage that comes near the end. I did all the maps blind and the only one that required a second go (and third) was the last one, because those black goblin archers kept killing Nanaly >.< totally my fault for not getting her a shield out quick enough but eh, whatever. I'm farming first map for Calliopes now, gotta say, having a silver witch drop on Map 1 is freaking awesome for me (need 10, got 2 so far)

  3. #3

    Join Date
    May 2015
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    AW Nanaly + AW Sybilla too good. If I brought Waltz or deployed Uzume early, it would've been even faster. I also had AW Charlotte on backup.

    Was planning on using Karma to stall the mage demon, but she somehow missed him and attacked the other demons instead. So I just used Elizabeth to finish him off.

  4. #4
    Unregistered Guest
    Disregard Nero @scrubp, yes your armies are stronger and the balance patch helps a lot but these G maps are definitely easier than average. I would say by comparison though that the X maps are harder than average X maps as well; the difficulty curve from maps 5-8 is relatively flat. Means most people will have either a mediocre event unit or a perfect, which I guess doesn't matter a lot as Elva seems average overall anyway.

    - - - Updated - - -

    meant maps 4-8*

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