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  1. #111
    Quote Originally Posted by IvanLedah21 View Post
    3/4 weeks a month have new event, 4th week is farm rate up or something
    All 4 weeks have Domination, Revival or new Story Maps to run alongside.

    Problem solved. Have a nice day ; )
    But that's the same as DMM's schedule and apparently people dont like that

    729.gif



    Talking to an unregistered, is like talking to a constant fart of air.
    It stinks and you don't even know if its the same person.

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  2. #112
    Quote Originally Posted by buttlover View Post
    But that's the same as DMM's schedule and apparently people dont like that

    729.gif
    DMM's schedule doesn't mean much to us Nutaku players, now does it? I think most Nutaku players that have played for more than 3-4 months would be more than happy to have such a schedule.

  3. #113
    Quote Originally Posted by IvanLedah21 View Post
    DMM's schedule doesn't mean much to us Nutaku players, now does it? I think most Nutaku players that have played for more than 3-4 months would be more than happy to have such a schedule.
    What you are suggesting has been suggested numerous times by others, and the standard reply against it is "we don't need DMM's pace" or like what someone used to say "break good, me like break"

    Its a good suggestion and pace, at least imo, but I was just giving the standard reply to that answer. Hence nutaku trollface



    Talking to an unregistered, is like talking to a constant fart of air.
    It stinks and you don't even know if its the same person.

    So at least give yourself a name.

  4. #114

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    Quote Originally Posted by buttlover View Post
    What you are suggesting has been suggested numerous times by others, and the standard reply against it is "we don't need DMM's pace" or like what someone used to say "break good, me like break"

    Its a good suggestion and pace, at least imo, but I was just giving the standard reply to that answer. Hence nutaku trollface
    On contraire , i used to suggest 1-2 weeks of breaks once every 2 months or so and people were saying thats waay too much break. But that was a long time ago. If you are bored , feel free to search old threads

  5. #115
    Quote Originally Posted by buttlover View Post
    What you are suggesting has been suggested numerous times by others, and the standard reply against it is "we don't need DMM's pace" or like what someone used to say "break good, me like break"

    Its a good suggestion and pace, at least imo, but I was just giving the standard reply to that answer. Hence nutaku trollface
    If Nutaku grew a brain stem, they'd realize we DO need DMM's pace to keep vets around for the long haul. Especially their precious whales (myself included), without new events and units, we'll get bored and end up dropping the game and there goes a lot of money. Plus, with more events comes more pressure to get perfect/near-perfect unit which might require SC spending *hint hint* especially for newer players who might need to grind in a hurry and have the cash to spare to buy SCs for that.

    On the player side... 1 week per month of break should be sufficient to give people some relax time (vets) or grinding time (newbies) without "adjusting schedule to the game" (newbies have less leeway on this due to less max Charisma/Stamina if they don't want to waste natural regeneration but that's part of the game mechanics). If you're level 200, you can basically log in twice a day for half an hour and be fine. Lower level players would need to log in 3-5 times I think (what's base stamina, 6? 8?) but that's for even less time (less charisma/stamina to burn).

    That said, I don't think ANYONE expects us to rush to try to "catch up to DMM" because that's simply NOT happening even if we have events every single week for a year. It's just pacing of new events/revivals/other stuff that's the issue.

    @Lolix: One week of break per two months might be a bit too intimidating/fast for newbies. Vets might love it though. Personally I think my suggestion is a happy medium that would keep most players at least accepting, even if they're not thrilled.
    Last edited by IvanLedah21; 10-05-2016 at 03:22 PM.

  6. #116
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    Let the newbies be overwhelmed or be satisfied with their max cost event units imo. You can complete the best story farm map (Base Scramble II) and best challenge quest farm map (Phalanx 2) with only map completion units. You're only using event units to complete more events right now. It takes months to get an army to the point where you can consistently 3 star the hard event maps without spending and actually get min cost event units anyways. In a world of consistent content delivery, revivals provide the missed stuff and allow freemiums and newer players to get that perfect unit then if they want it.

    TLDR: New players should get mediocre event units in their first months of play and be content. Veterans need a reasonable schedule of content if you want the game to continue.

  7. #117

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    Quote Originally Posted by IvanLedah21 View Post
    @Lolix: One week of break per two months might be a bit too intimidating/fast for newbies. Vets might love it though. Personally I think my suggestion is a happy medium that would keep most players at least accepting, even if they're not thrilled.


    I for one agree with you mate , but as you can see most people here dont. The point i was making was that i made an even more event intensive suggestion then yours and some will still disagree.

    Either their way or the highway aparently. Cant compromise with them.

  8. #118
    Quote Originally Posted by soranokira View Post
    I guess you'd be surprised that veterans on dmm are very relaxed because they've already reached the point where most of the new units are shit to them (meaning no need to grind hard for them) and the only remaining entertainment for them are rolling and challenging majin.

    and sounds like people here really like having nothing new to do.
    Quoting myself again because people seem to think dmm's pace is too fast.
    otoh I see almost maxed stamina on dmm aigis videos and nobody cares. I think the only time I feel hardpressed now is x1.5 drop rate because I play 2 accounts, lol. yet I bet I'd be bored if I was only playing 1...D: probably would be less stressed if I didnt wait for the hour to regen stamina before I used SCs to farm >_>

  9. #119
    I feel like rioting because I feel like playing Aigis right now but I have zero charisma right now. Stupid charisma is never full when I want it to be. So I'm stuck looking at random units in my unit list and awakening list just to see their awakened art and grumble.

  10. #120

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    I guess all arguing is coming from (mis)conception that "Constant event stream" of "DMM schedule" vets are calling for means "NO breaks at all, never, forever", missing the points of Drop Rate Up weeks being "event" weeks as well and that Star Trial weeks actually give some time to farm other things. Revivals not being a thing also didn't help to alleviate the psychological pressure of needing to get event units as good as possible, as there won't be second shot at improving them

    Well, we all can argue all we want (even if we all seems to be in agreement that one Drop Rate "break" week per month is quite enough ) but in as long as JP devs would continue to give rat's ass about our version at all and continue to offload support to that one overworked underpaid illeterate chinese intern, we'll be seeing "Break" breaks and summer vacations as usual. And Nutaku is as powerless as us (I mean, they can't even get JP dev to give them permission to handle the events stateside ffs!)

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