+ Reply to Thread
Results 1 to 10 of 191

Hybrid View

  1. #1

    Join Date
    Nov 2015
    Posts
    813
    Credits
    826
    Items Profile MusicUser Name Style ChangeThread Title Style Change
    ^ That is actually a good argument FOR constant events, from developer perspective Y'know, to force incite people into giving them cash

    I guess best, aimed at both groups of players, schedule would be
    Unit Farm (1 week) > Star Trial (2 weeks) > Drop Rate Up + Shrine Exp Up "break" (1 week) > Unit Farm (1 week) > Item Collection (2 weeks) > Drop Rate Up + Shrine Exp Up "break" (1 week) > Repeat
    With Gold rushes in place of 2-weeker of a month every now and then, and Dominations and Revivals running concurrently in background...

    - - - Updated - - -

    Well, Item Collection can be switched with first "break" to run back to back with Star Trial, as veterans tend to call them Star Breaks and might get grumpy with following Drop Rate Up , but then schedule won't fold as neatly into month-long repeating pattern(
    Last edited by ZeroZet; 10-04-2016 at 11:58 PM.

  2. #2
    Unregistered Guest
    ^ It's almost like that's why DMM side runs events like that so much :P Also, I don't think we need a strict schedule so much as just more events generally. Having a pattern to type of events and when "break" weeks should happen if at all isn't really necessary. Even having 2 sequential "break" weeks after 5-7 weeks of constant new events is fine if it's running alongside revival or domination and would be a good time for adding new story maps with boost. As you pointed out, many people are done with star rushes in just a few days and really need concurrent content since you're just silver farming the rest of the 2 weeks anyway. Which also would be less of a priority with more consistent silver source.

  3. #3
    3/4 weeks a month have new event, 4th week is farm rate up or something
    All 4 weeks have Domination, Revival or new Story Maps to run alongside.

    Problem solved. Have a nice day ; )

  4. #4
    Quote Originally Posted by IvanLedah21 View Post
    3/4 weeks a month have new event, 4th week is farm rate up or something
    All 4 weeks have Domination, Revival or new Story Maps to run alongside.

    Problem solved. Have a nice day ; )
    But that's the same as DMM's schedule and apparently people dont like that

    729.gif



    Talking to an unregistered, is like talking to a constant fart of air.
    It stinks and you don't even know if its the same person.

    So at least give yourself a name.

  5. #5
    Quote Originally Posted by buttlover View Post
    But that's the same as DMM's schedule and apparently people dont like that

    729.gif
    DMM's schedule doesn't mean much to us Nutaku players, now does it? I think most Nutaku players that have played for more than 3-4 months would be more than happy to have such a schedule.

  6. #6
    Quote Originally Posted by IvanLedah21 View Post
    DMM's schedule doesn't mean much to us Nutaku players, now does it? I think most Nutaku players that have played for more than 3-4 months would be more than happy to have such a schedule.
    What you are suggesting has been suggested numerous times by others, and the standard reply against it is "we don't need DMM's pace" or like what someone used to say "break good, me like break"

    Its a good suggestion and pace, at least imo, but I was just giving the standard reply to that answer. Hence nutaku trollface



    Talking to an unregistered, is like talking to a constant fart of air.
    It stinks and you don't even know if its the same person.

    So at least give yourself a name.

  7. #7

    Join Date
    Aug 2015
    Posts
    1,688
    Credits
    1,619
    Items Profile Music
    Quote Originally Posted by buttlover View Post
    What you are suggesting has been suggested numerous times by others, and the standard reply against it is "we don't need DMM's pace" or like what someone used to say "break good, me like break"

    Its a good suggestion and pace, at least imo, but I was just giving the standard reply to that answer. Hence nutaku trollface
    On contraire , i used to suggest 1-2 weeks of breaks once every 2 months or so and people were saying thats waay too much break. But that was a long time ago. If you are bored , feel free to search old threads

  8. #8
    Quote Originally Posted by buttlover View Post
    What you are suggesting has been suggested numerous times by others, and the standard reply against it is "we don't need DMM's pace" or like what someone used to say "break good, me like break"

    Its a good suggestion and pace, at least imo, but I was just giving the standard reply to that answer. Hence nutaku trollface
    If Nutaku grew a brain stem, they'd realize we DO need DMM's pace to keep vets around for the long haul. Especially their precious whales (myself included), without new events and units, we'll get bored and end up dropping the game and there goes a lot of money. Plus, with more events comes more pressure to get perfect/near-perfect unit which might require SC spending *hint hint* especially for newer players who might need to grind in a hurry and have the cash to spare to buy SCs for that.

    On the player side... 1 week per month of break should be sufficient to give people some relax time (vets) or grinding time (newbies) without "adjusting schedule to the game" (newbies have less leeway on this due to less max Charisma/Stamina if they don't want to waste natural regeneration but that's part of the game mechanics). If you're level 200, you can basically log in twice a day for half an hour and be fine. Lower level players would need to log in 3-5 times I think (what's base stamina, 6? 8?) but that's for even less time (less charisma/stamina to burn).

    That said, I don't think ANYONE expects us to rush to try to "catch up to DMM" because that's simply NOT happening even if we have events every single week for a year. It's just pacing of new events/revivals/other stuff that's the issue.

    @Lolix: One week of break per two months might be a bit too intimidating/fast for newbies. Vets might love it though. Personally I think my suggestion is a happy medium that would keep most players at least accepting, even if they're not thrilled.
    Last edited by IvanLedah21; 10-05-2016 at 03:22 PM.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •