What about "future" newbie gamers when todays newbies reach to the endgame and figures out those things. Its a very decent spending cycle i give them that. Spending never ends unless core of the game change.
What about "future" newbie gamers when todays newbies reach to the endgame and figures out those things. Its a very decent spending cycle i give them that. Spending never ends unless core of the game change.
I'd still be playing Saga if they made tourneys not-so-grindy, but it looked like it was never going to change, so it goes. I enjoyed the gameplay, but not enough to be playing more than one 20-minute-long match every tourney.
Quiz would actually be a decent time-waster if it was more casual (seems like Crush Crush is currently filling that void instead). The LoV leveling mechanics really don't help it though.
Sucks to hear about GK. That probably doesn't bode well for Aigis either if Nutaku ever took control of it, but we're somehow at the point where they would be the lesser of two evils.
Legit surprised about Hitsuji. Its poor launch after two events was enough for me to drop it.
Hitsuji was supposedly abandoned by its own developers. There's an intended mechanic that was never implemented by them. Nutaku took over (supposedly) but it hasn't gone very far in the last two weeks, then again we got two new regions to explore so eh. Of course, I'd take just the 2nd half of Eastern Kingdom right now over NOTHING >.<
Yeah, my impression of it was that the devs didn't give any fucks about it to begin with. Curious to see Nutaku pick up the slack, somehow.
If we are going into prediction territory...
I can see Pero Pero falling away as Idol Wars Z feels like a better version of the same gameplay. Better rewards for busy work, no slot machine to sit through because skip button, better H content thats worth the hard road to unlocking, excellent team play. Unless they have added some stuff since I dropped playing Pero its a dinosaur by comparison. The music has always been fantastic though.
The one thing Aigis has going for it is nothing else on Nutaku matches its gameplay or replaces it. You may come for the H content but the gameplay is what keeps you going.
Any other games that are comparable in gameplay to each other on Nutaku? How do you rate them against each other?
GK was supposedly already handed over to nutaku, and nutaku's 'team' is supposedly trying to save it, though there were lots of game issues from what i heard. Only other games I can really comment about are FKG and Aigis, and as we all know Aigis hasn't really gotten any solid improvements (many breaks, no TP rotation, missing units, occasionally shit translation, revival in place of an event which I can't really say it's a plus), while FKG is mostly going at a similar pace to DMM FKG (not too many drastic deviations aside from stamina compensation and auto-run function)
as for spending in aigis, i doubt it will ever really stop. Most spenders just go 'oh hey new event, new unit! let's just spend a few bucks to try roll. (less than hundred) it's only a few bucks, I earn thousands anyway!'. In fact, apparently 3% in Aigis are already good rates...almost every other game now with a gacha function have their top rarity harder to get than Aigis's 3% blacks and 10% plat. (FKG 0.5% rainbow, 6% gold ; brave girl ravens https://gyazo.com/1c72521e6025938d37658730cf0dc377 )
Aigis misc. resources: http://harem-battle.club/dmm-version...html#post49732
Beginner Guide for choosing units to level: http://harem-battle.club/millennium-...ling-team.html
Past DMM Aigis data for personal archiving: http://harem-battle.club/dmm-version...html#post33260
FKG Raid Bosses: http://harem-battle.club/flower-knig...id-bosses.html
I enjoy Hitsuji. It's the only (I think) game were you can actually play during combat. The items are acquired by drops and not some abstract luck-based crafting system like in Kanpani. They don't need costly upgrades like in FKG. Girls gain XP by fighting and not silly combining with other girls like in Aigis or boring Manyou farming like in FKG. I consider the game a proper, if simplistic, RPG. The interface is a mess and having to deal with excess items reminded me of turning dozens of worthless items into medi-gel in Mass Effect. But there were constant updates until the last weeks, the girls look nice and I'm generally having fun.