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  1. #1

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    Lightbulb The Druid Shrine Princess event guide

    Good timeofaday, brave Princes! Halloween come and gone, and while it didn't bring us a thematic attractions, it gave way to something more precious: a pretty much honest to Aigis l*li event girl (even if she's several hundred year old :P )!
    So let's warmly welcome the Druid Priestess Princess!

    Event runs: 2016-11-01 to 2016-11-15



    Rewards
    This is a Star Trial event.
    Main reward:

    1. Achieve total of 5 ☆ on missions - Pupuru becomes a friend
    2. Achieve total of 6 ☆ on missions - Pupuru: Skill level 2
    3. Achieve total of 7 ☆ on missions - Pupuru: Skill level 3
    4. Achieve total of 8 ☆ on missions - Pupuru: sortie cost -1
    5. Achieve total of 9 ☆ on missions - Pupuru: skill level 4
    6. Achieve total of 10 ☆ on missions - Pupuru: skill level 5
    7. Achieve total of 11 ☆ on missions - Pupuru: sortie cost -1
    8. Achieve total of 12 ☆ on missions - Pupuru: skill level 6
    9. Achieve total of 13 ☆ on missions - Pupuru: initial level 30
    10. Achieve total of 14 ☆ on missions - Pupuru: skill level 7
    11. Achieve total of 15 ☆ on missions - Pupuru: sortie cost -1
    12. Achieve total of 16 ☆ on missions - Pupuru: skill level 8
    13. Achieve total of 17 ☆ on missions - Pupuru: initial level 50
    14. Achieve total of 18 ☆ on missions - Pupuru: skill level 9
    15. Achieve total of 19 ☆ on missions - Pupuru: sortie cost -1
    16. Achieve total of 20 ☆ on missions - Pupuru: skill level 10
    17. Achieve total of 21 ☆ on missions - Pupuru: sortie cost -1





    Introducing the Druid Shrine Princess Pupuru (surprisingly, no rename)! No, she's not a Princess, or even a a Shrine unit, but our very first Druid.
    And as a Druid she works as pretty much a holy Necromancer, attacking foes with long-ranged slow-firing magical lightning attack what stuns target a bit and brings a number of tokens with her, this time in the form of healing Trees of Life.
    By themselves said trees a rather weak, comparable to un-CC'd silver healer in both power and range, but pretty cheap, stealthed and can healbomb all units on placement (Last bits are from the more recent DMM-side balance patches, but we should have it as we got latter balance patch earlier).
    Her skill strikes all enemies within her (increased) range once with her lightning, and Awakening (whenever it hits) powers up all elves and dwarves with +5% defense and +5 MR by merely being in sortie.
    She herself is an elf as well, so expect more attack and attack speed and paper-thin health)
    Oh, and since she's a member of a special class, consider her already Class Evolved, so she can go straight to 70 and Awakening from the get go)








    Side rewards:

    Code:
    ┌─────────┬──────────────────┐┌─────────┬──────────────────┐
    │ # of * Reward       ││ # of *Reward       │
    ╞═════════╪══════════════════╡╞═════════╪══════════════════╡
    │    5    │  Gold Armor      ││   14    │  Gold Spirit     │
    ├─────────┼──────────────────┤├─────────┼──────────────────┤
    │    6    │  DC × 3          ││   16    │  Platinum Armor  │
    ├─────────┼──────────────────┤├─────────┼──────────────────┤
    │    7    │  Gold Armor      ││   19    │  DC × 7          │
    ├─────────┼──────────────────┤├─────────┼──────────────────┤
    │    8    │  Gold Spirit     ││   22    │  Platinum Spirit │
    ├─────────┼──────────────────┤├─────────┼──────────────────┤
    │    9    │  Gold Armor      ││   23    │  Platinum Armor  │
    ├─────────┼──────────────────┤├─────────┼──────────────────┤
    │   10    │  DC × 5          ││   24    │  Rainbow Spirit  │
    ├─────────┼──────────────────┤└─────────┴──────────────────┘
    │   12    │  Gold Armor      │
    └─────────┴──────────────────┘




    Noted enemy stats

    Code:
    ┌──────────────┬─────────────┬───────┬──────┬──────┬────┬─────┬─────┬─────────────────────┐
    │ NameAttack typeHPAtkDefMRASMapNotes               │ 
    ╞══════════════╪═════════════╪═══════╪══════╪══════╪════╪═════╪═════╪═════════════════════╡
    │ Dark Elf     │ Physical    │  6300 │  315 │  150 │ 50 │  76 │  3  │ Avenger class effect│ 
    │ Avenger      │ Melee       │  6600 │  330 │  150 │ 50 │     │  4  │(lower his health is │ 
    │              │             │  6600 │  420 │  150 │ 50 │     │  5  │ more his damage is) │ 
    ├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────┼─────────────────────┤
    │ Treant       │ Physical    │  1300 │  280 │  100 │  0 │  48 │     │ Fast, regenerates HP│ 
    │ (small)      │ Ranged      │       │      │      │    │     │     │ Skill Aura          │ 
    ├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────┼─────────────────────┤
    │ Treant       │ Physical    │  8800 │  990 │  280 │  0 │ 105 │  4  │ Regenerates HP      │ 
    │ (big)        │ Melee       │       │  945 │  280 │  0 │ 105 │  5  │ Skill aura          │ 
    ├──────────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────┼─────────────────────┤
    │ Manticore    │ Physical    │       │      │      │    │     │     │ Switches forms at   │ 
    │              │ Melee       │       │      │      │    │     │     │ half health:        │ 
    │              │             │ 13200 │  550 │  300 │ 50 │  50 │  8  │ 1 - paralysis attack│ 
    │              │             │ 13200 │ 1210 │  300 │ 50 │  50 │  8  │ 2 - no paralysis    │ 
    └──────────────┴─────────────┴───────┴──────┴──────┴────┴─────┴─────┴─────────────────────┘
    Stat correction: 0.9 for first maps, 0.95 for second, 1.05 for third, 1.1 for fourth, 1.05 for fifth, 1.05 for sixth, 1.1 for seventh, 1.1 for eight.



    Maps


    Abnormality in the Fairy Village

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 20 ║ Experience │  120 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  1 ║ Gold @ 3*  │ 1050 ║ Life       │ 10 ║ Enemies    │ 20 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops:



    The Silent Village

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 30 ║ Experience │  150 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  1 ║ Gold @ 3*  │ 1200 ║ Life       │ 10 ║ Enemies    │ 38 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops:



    Long Road to the Sacred Tree

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 40 ║ Experience │  200 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  3 ║ Gold @ 3*  │ 1500 ║ Life       │ 10 ║ Enemies    │ 36 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops:



    The Massive Tree Monsters

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 50 ║ Experience │  250 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  5 ║ Gold @ 3*  │ 2250 ║ Life       │  5 ║ Enemies    │ 6. │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops:



    The Besieged Shrine Princess

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 50 ║ Experience │  250 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  5 ║ Gold @ 3*  │ 2250 ║ Life       │ 10 ║ Enemies    │ 32 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops: *
    * Should have been Nenya



    Assault in the Deep Woods

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 40 ║ Experience │  220 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  4 ║ Gold @ 3*  │ 1950 ║ Life       │ 10 ║ Enemies    │ 39 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops:



    Crimson Fiends

    Code:
    ┌──────────┬─────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │  60 ║ Experience │  280 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼─────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  6  ║ Gold @ 3*  │ 2700 ║ Life       │ 10 ║ Enemies    │ 39 │
    └──────────┴─────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops: *
    * Should have been Dan



    Shrine Princess' Counterattack G

    Code:
    ┌──────────┬─────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 100 ║ Experience │  200 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼─────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  2  ║ Gold @ 3*  │ 1800 ║ Life       │ 10 ║ Enemies    │ 65 │
    └──────────┴─────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Gimmick: -
    Map:

    Video:

    Drops:
    Completion Reward:





    Comments about the event

    Holy silver (nearly) EVERYTHING farm fest! As we still don't know how future event schedule would look like, be sure to farm up a good scores of every silver you can. There's should have been the debut of our much-awaited silver Monk Dan period - but alas... Really, showing Pupuru in al her lolibaba glory at the event poster home page's event rotator is perfectly OK, but a silver male monk is not? Oh, devs... Predictably, Nenya's also not there.

    For maps themselves, it's an elven event so say hello to Fairy Village map set. Their dark twins once again stir up trouble, so be on lookout for their Avengers, who power up greatly as their health drops, up to 7x for the last dregs!
    There's also a debut of treants. They come in two varieties - small, fast-running fast-shooting ranged one and big, slow heavy-hitting melee one. Both exhibit a power of regeneration, so you'll need a good dps to bring them down.
    And miniboss lineup is bolstered by Manticore. Like dragons, it have two modes, but unlike them both "modes" share one HP bar. Above half health Manticore attacks with moderately powerful paralytic blows, so six strikes and blocker's out) When brought below half HP however, Manticore berserks, loses paralysis but starts hitting way harder AND faster.
    So, good luck ;D

    On the good side, you will have a chance to see Pupuru in action.
    Anyway, make sure to bring as much hurt as you can, as you will need to burn down a lot of enemies fast. Physical damage is preferred, as both dark elves and manticores spout impressive 50% MR, but mages can still be useful for AoE cleanup. All in all, tis a Star Trial, so prepare accordingly!)




    New Characters Arriving


    Note: This is based off of current JP version stats for perfected units.

    Druid Shrine Princess Pupuru


    Code:
    ┌─────┬──────╥───────┬─────┐
    │ HP  │  992 ║ Range │ 270 │
    ├─────┼──────╫───────┼─────┤
    │ Atk │  694 ║ Block │  0  │
    ├─────┼──────╫───────┼─────┤
    │ Def │  216 ║ Cost  │  13 │
    ├─────┼──────╫───────┼─────┤
    │ MR  │   5  ║       │     │
    └─────┴──────╨───────┴─────┘
    Tokens:
    Code:
    ┌─────┬──────╥───────┬─────┐
    │ HP  │ 1006 ║ Range │ 280 │
    ├─────┼──────╫───────┼─────┤
    │ Atk │  279 ║ Block │  0  │
    ├─────┼──────╫───────┼─────┤
    │ Def │  81  ║ Cost  │  8  │
    ├─────┼──────╫───────┼─────┤
    │ MR  │   0  ║       │     │
    └─────┴──────╨───────┴─────┘
    Skill: Thunder Rain: 2s; attack 1.3x; range 1.6x [432!]; attacks all enemies within range (once); AS: 121; WT: 15; CT: 30
    Awakened Ability (NI): Fairy Stronghold: +5% defense and +5 MR to all elves and dwarwes if she is present in team.
    Awakened Skill (NI): God Tree's Lightning: 2s; attack and range 1.6x; true damage attack against all enemies within range (once); AS: 121; WT: 20; CT: 40
    * No, not a Princess
    ** No, not a Shrine unit
    *** Yes, an Elf B)



    Magical Imperial Princess Estelle


    Code:
    ┌─────┬──────╥───────┬─────┐
    │ HP  │ 1688 ║ Range │ 240 │
    ├─────┼──────╫───────┼─────┤
    │ Atk │  825 ║ Block │  0  │
    ├─────┼──────╫───────┼─────┤
    │ Def │  120 ║ Cost  │  32 │
    ├─────┼──────╫───────┼─────┤
    │ MR  │  25  ║       │     │
    └─────┴──────╨───────┴─────┘
    Skill: Magic Staff Levandine: 30s; attack 2.0x; decreases magic resistance of all enemies by 70%; AS: 192; WT: 1; CT: 60
    Awakened Ability: Magical Tuning: All allied Mage, Bishop, Mage Armor, and Magic Fencer units get attack power +5% and -1 unit costif she is in the team.
    Awakened Skill (NI): Heavenly Wand Lævateinn: 150s; attack and AoE 1.4x; range 1.2x [312]; halves magic resistance of all enemies; AS: 192; WT: 5; CT: 120
    * No, not a White Empire unit (fraction from later down the timeline)





    New Classes Being Introduced

    Druid / Master Druid
    A ranged slot specialist unit, attacks foes with long-ranged slow-firing magical lightning attack what stuns target a bit and brings a number of tokens with her, in the form of healing (Saplings of) Trees of Life.
    By themselves said saplings are rather weak, comparable to un-CC'd healers in both power and range, but pretty cheap, as in 5 UP cheap, stealthed and can healbomb all units on placement for 300 HP (Last bits are from the more recent DMM-side balance patches, but we should have it now). Awakening turns them into full trees, increases their cost to 8 and brings stats ro Class Evolved healer standards (with a better range!) as well as increasing healbomb to 500 HP


    No Bow Riders for ya.




    ЗЫ. Links:
    Last edited by ZeroZet; 11-02-2016 at 04:01 AM. Reason: Map names, English videos, Estelle


  2. #2

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    Didnt heard any other bowriders being used/preferred except black one, so how is daisy? I already lost my hopes on event girl after heard she attacks instead of heal, so its more likely a silver farming for me. Thanks for the guide man, i wanna do it at some time but have lessons at both monday and tuesday

  3. #3

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    seems like we got the black mage instead of the bowrider.....not like i care , beeing a freemium and all that.


    Other then that , good job again Zero.

  4. #4

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    Are you groot? :O
    Untitled.png

  5. #5

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    Note to self: Don't rush maps without sufficient blockers.

    Failed to 3* the second map because I was in a hurry and AW Bashira targeted an ent instead of a wolf.

    On the plus side, I finally mincosted Spica, so that's a start.

  6. #6
    Shrine unit switched from Daisy to Estelle the black mage.
    Aigis Teams (10/23/2016)
    1st: Nutaku Aigis Main Team - 2nd: Alt. Nutaku Aigis Main Team - 3rd: DMM Aigis Main Team


    Aigis Unit Collection (06/02/2016): DMM | Nutaku

    Aigis Story Guides:
    Eastern Wind: http://harem-battle.club/millennium-...ion-guide.html
    Magic City: http://harem-battle.club/millennium-...ion-guide.html
    Jungle: TBA whenever Nutaku implements it
    Makai (Hell): TBA whenever Nutaku implements it

    Other browser games I play (or played) outside of Aigis:

    Nutaku:
    Flower Knight Girl (dropped; hated the RNG-style gameplay)
    Brave Girl Ravens (dropped; got too boring after a while)
    Kamihime Project (dropped sadly; too much high maintenance for my time)

    DMM:
    Shiro Project:RE (dropped; no time to spare for this game outside of the Aigis x ShiroPro crossover event)


  7. #7

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    Rolled because i wanted Estelle. Got Estelle and an extra Marnie copy. I am not disappointed.

  8. #8
    Tony Guest
    Crap, the Avenger enemy units are seriously screwing with me. I keep forgetting them and their whole "gain attack as they lose life" thing and they suddenly one shot my units out of the blue.

  9. #9
    Quote Originally Posted by Tony View Post
    Crap, the Avenger enemy units are seriously screwing with me. I keep forgetting them and their whole "gain attack as they lose life" thing and they suddenly one shot my units out of the blue.
    Don't block them, just use ranged attackers (although some maps, ranged slots are in short supply; however, using primarily ranged means you have a LOT less need for healers). It will make your life a lot easier since you don't have to be like "WTF- Oh damn... nearly dead = one-shot my blocker"

  10. #10
    Yeah, the sheer number of enemy ranged can be a tad bit intimidating at first but luckily none of those chumps are anywhere near as dangerous as black goblin archers, fish men bubbles or a pissed off lich so you can actually fill ranged slots pretty aggressively as long as you're careful with your healer coverage. Awakened Vampire Hunters and Plat mages in particular hold up pretty well because of their high stats and MR respectively.

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