Quote Originally Posted by wyldstrykr View Post
the problem about class evolving is the +3 in their respective unit cost

so assuming you would start the game with 10 unit point with 1unit points / sec:

you can deploy the in 8 seconds (their unit cost is 8 and 10 respectively)
in an evolved class, it would take 6 sec more..... (14 sec)

but if you can cost reduce them.... you can deploy them as fast as possible and use skills a possible. however, they are fragile to enemies.......

so its hard to defend against rushes or im just a stupid person on this forum.....
Yes where it is true CCing does add additional UP to your stronger unit, if your worried about preventing rush attacks there are other units that can hold off rush attacks while using their low cost to your advantage. For instance Elaine and other valks have a very low cost and valks are great units to have to in my opinion for holding of rush attacks while building up your UP to prep much costly units to be deployed that and valks give most if not all (depending on whether they are CCed or AW) of their UP back once you take them off the battlefield.

Everyone plays Aigis different so if you want you can leave Katie and Phyllis un CCed and take advantage of their low cost if it makes you feel better. In my opinion I wouldn't worry about it, I find it rare that My AW Katies cost (which is the Max 13) is an issue as I have other units to play should I need to stop rush attacks and you will need more powerful units for much harder maps and CCed/AW Katie can be a blessing on those maps.