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  1. #1

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    Quote Originally Posted by Grimmiq View Post
    Damn, I expected the next one to be collection but still hoped for more time to build up SCs. This one looks a bit rough too,maybe only 500-600/1600 without spending anything.
    1600 for mincost max skill, considering the max drops per sta is on the Pumping King map with 2.29; We're looking at around 80 runs with perfect drop, natural regen for the event gives 336 sta + whathever you start with. given a random factor multiplying that 80 perfect rounds by 1.5 we have 120 runs for average-bad luck and since we can de 50~ runs with just natural regen assuming we don't waste a single sta point, we are looking at 15~ SC just thinking on STA so throw in a few for charisma too

    Totally not using SC for her, i mean she's not Karma-tier. Probably will go with just natural regen and skipping monday and thursdays as usual

  2. #2

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    honestly , karma is just as good at max cr as at non cr. What matters there is her skill level .You need karma simply to stop mega bosses more then anything else...and msot of the times , you will have enough up for her regardless of her cost.

    Eterna on the other hand doens't seem especially impressive....untill u see her saw (which considering she is a black , we will have it as soon as we get eterna). Her saw is long lasting (90 seconds) and rather good.

    Sure , her attack is going to get reduced , but at 825 base attack , it means that her saw will do 660 when her saw is used , without prince buff or any other boosters. Assuming 20% from prince buff , it's around 800 or so again (it depends how the prince buff interacts with the saw debuf )

    Regardless , an unit that does 800 damage (keep in mind that her attack speed is buffed a bit by her aw passive) as well as healing at the same time is pretty good in my opinion.



    I for one , will try to max her

  3. #3
    Quote Originally Posted by Blaxer View Post
    1600 for mincost max skill, considering the max drops per sta is on the Pumping King map with 2.29; We're looking at around 80 runs with perfect drop, natural regen for the event gives 336 sta + whathever you start with. given a random factor multiplying that 80 perfect rounds by 1.5 we have 120 runs for average-bad luck and since we can de 50~ runs with just natural regen assuming we don't waste a single sta point, we are looking at 15~ SC just thinking on STA so throw in a few for charisma too

    Totally not using SC for her, i mean she's not Karma-tier. Probably will go with just natural regen and skipping monday and thursdays as usual
    Isn't Meeting of Souls from the 2nd half of the event max drop 2.6 per stam? Unless you really want to go all out, you should be able to save SCs without using any on Charisma since it's 40/5 you should have plenty of Charisma leftover. Still...I'm still torn on whether or not to bother, Paula is decent and can just wait on a revival to mincost. The next item collection should be Metus, right?

  4. #4

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    Quote Originally Posted by Zer0 View Post
    Someone post earlier the best map to farm, but the name does not match any of the missions.
    So does anyone know the proper name of the map? Thanks
    It was me DIO!! :P

    Quote Originally Posted by Blaxer View Post
    1600 for mincost max skill, considering the max drops per sta is on the Pumping King map with 2.29; We're looking at around 80 runs with perfect drop, natural regen for the event gives 336 sta + whathever you start with. given a random factor multiplying that 80 perfect rounds by 1.5 we have 120 runs for average-bad luck and since we can de 50~ runs with just natural regen assuming we don't waste a single sta point, we are looking at 15~ SC just thinking on STA so throw in a few for charisma too

    Totally not using SC for her, i mean she's not Karma-tier. Probably will go with just natural regen and skipping monday and thursdays as usual
    But the Pumpking King map is named exactly that, what are you talking about?

    proof


    I guess you're talking about gathering of the souls which was discussed later as the best to farm on the revival, but since this is the original event it's not, for now

  5. #5

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    Quote Originally Posted by Iggzikof View Post
    Thanks for info,, could use decent fencer since i have only silver one and not rly any mellee spot ranged magic unit =)
    Well to be fair they only become magic attackers upon skill activation; until a later patch that will make them magical all the time

    Quote Originally Posted by JSmith12 View Post
    Charlotte, the one who gets controlled by every single monster, enemy in the game to the point that even Anna scolds her for it? That Charlotte? Hmm, I think I'll wait for Horus. Then again, she is a unit farm and therefore easier to complete while Horus would need MC's. Oh, might as well.
    Based on AW I hold Charlotte higher than I do Horace, that chance to double attack every so often is nice while Horace's bonus seems... meh imo
    The fact that nutaku got Charlotte right before Horace just made evident who would be easier to get a perfect copy of

    I'm exited about her revival, first time around i didn't farm her seriously because Horace was easier and I don't really use her tbh
    I need a lot of copies to get her mincosted but since I don't care about the main event I can commit to the revival

  6. #6
    Quote Originally Posted by Blaxer View Post
    Based on AW I hold Charlotte higher than I do Horace, that chance to double attack every so often is nice while Horace's bonus seems... meh imo
    The fact that nutaku got Charlotte right before Horace just made evident who would be easier to get a perfect copy of

    I'm exited about her revival, first time around i didn't farm her seriously because Horace was easier and I don't really use her tbh
    I need a lot of copies to get her mincosted but since I don't care about the main event I can commit to the revival
    After comparing the two I suppose your right. For me it seems the deal breaker on Horus was her skill. It holds for ten secounds longer but the cooldown is quite long and with SAW I have to say that Charlotte got the better bargain. Horus also attacks slower as well it seems for a stronger attack though I am not sure on dps of the two.

    I just hope for an upgraded Charlotte lore and unit wise so she can stop being controlled all the time. It's... tiresome. Funny, but tiresome.

  7. #7

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    well , she is a gag character , obviously...which works , considering aigis doesn't have that many actually

  8. #8

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    Quote Originally Posted by JSmith12 View Post
    After comparing the two I suppose your right. For me it seems the deal breaker on Horus was her skill. It holds for ten secounds longer but the cooldown is quite long and with SAW I have to say that Charlotte got the better bargain. Horus also attacks slower as well it seems for a stronger attack though I am not sure on dps of the two.

    I just hope for an upgraded Charlotte lore and unit wise so she can stop being controlled all the time. It's... tiresome. Funny, but tiresome.
    To be fair it all started with "controlled Kerry" because the dev tea didn't really have many art sprites to work with and with new events it was easier to toss a controlled Kerry than to design a new boss; and the idea kinda got reused not for the lack of sprites, but rather to change the game a bit imo. Think about it like this, you always fight monsters and some even get to be boring because you see them all the time so fighting a main unit is quite refreshing e.g. the AW orbs dailies and the new AW fairies map on weekends

  9. #9
    Quote Originally Posted by Blaxer View Post
    To be fair it all started with "controlled Kerry" because the dev tea didn't really have many art sprites to work with and with new events it was easier to toss a controlled Kerry than to design a new boss; and the idea kinda got reused not for the lack of sprites, but rather to change the game a bit imo. Think about it like this, you always fight monsters and some even get to be boring because you see them all the time so fighting a main unit is quite refreshing e.g. the AW orbs dailies and the new AW fairies map on weekends
    Their was a controlled Carrie (Kerry?)? That might be from before I started playing so I have no knowledge on it. I don't mind there being situations where you fight your own units, it's quite nice to see them especially the ones you don't use often. My problem with Charlotte is that unlike other units who fight you for training, misunderstanding, or mischief, Charlotte is always controlled all the time. I get that it's a gag but it would nice to see another side to Charlotte rather than the controlled damsel.

    Think Brock from Pokemon. His gag was to always swoon whenever a pretty girl walks on screen and even though that did get overplayed you had Brock as an individual character with his own story, goals, and views. I would like to see that with Charlotte as well. Maintain the gag but give her something more.

    And once again a unit revival without 100% first drop. I would like to know why this is the case despite having had roughly three events with it in place.

  10. #10
    it's because it's an old mission. the 100% first time thing only applies to missions introduced after that feature was created.

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