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  1. #1

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    Quote Originally Posted by hchan1 View Post
    Honestly - think of a situation where you'll want to switch a healer to an attacker. How often does that come up? Almost never, right? Now, how about switching an attacker to a healer? Pretty easy - maps tend to swarm you early game then drop huge bosses which need to be tanked later.

    Generally, the best multi-role units are ones who toggle with a low CD skill like Shiho, or ones who simply do both at the same time like Eterna.
    Word up.

    Last recent example was my (admittedly shitty) 3* Soldier in the Tower run, which would've failed if I didn't switch Shiho off of attacking to avoid aggro'ing the mythril golem.

  2. #2
    The Dark Guild's Servant (star trial) is up next with Irene up for a light patting on the head.

    Hmm interesting, our first Maid it seems. Maids, as is their role in life and society, strengthen their masters and give them various boosts. They also tokennize (spelling please) their masters as well making those three stars just a little bit easier. Not sure if I should mention 2AW since that's very far away.

    All Maids specialize in a particular theme with Irene focusing on "outlaw" units. Base ability gives Bandits 7% extra max health and Rogues 20% extra skill duration. AW'ed ability adds Pirates and Thieves in the mix giving them 5% extra attack and -1 cost respectively; though honestly who fields Thieves anyway?
    Irene also gets a good skill as well, with max skill doubling her attack and defense for 30 secounds. SAW decreases the boost to 90% for the same duration and makes her attacks ranged (200).

    All in all Maids are probably the most solid support units in the game I think. They are both able to boost their fellows and hold their own in a pinch; definitely worth the effort of perfecting.

  3. #3

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    well , rogues can be good if you have a berna , but generally speaking , there are better duelists out there

  4. #4
    Don't sleep on the Pirate boost though. As new units come out Pirates will eventually find themselves in the enviable position of getting attack boosts from a couple different types of unit, a setup which makes it pretty easy to squeeze in a Pirate boost or two into most deployments without running into as severe of a redundancy issue you as you typically see with other classes. You only need one platinum or higher gacha pirate to start make such tribal setups pretty compelling, since Helena (Pirate boosting vanguard tactian), Irene and Sabrina (Solid event pirate with w/ global pirate cost reduction Ability) all support the strategy well and are event units. Honestly, the biggest thing I dislike about Irene is that she herself isn't really that compelling until AW2, which is both expensive and a long way off.

  5. #5
    bandit boost means my amanda's HUGE GUTS(HP) get even HUGER

  6. #6

    Join Date
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    Revival time!

    Maintenance will be performed on October 10, 2017 (Tue) 3AM.
    -----------------------------------
    Maintenance Period
    -----------------------------------
    October 10, 2017 (Tue) 3AM ~
    October 10, 2017 (Tue) 6AM (EST) (Estimated Completion Time)

    -----------------------------------
    Maintenance Details
    -----------------------------------
    Limited Time Event
    - The Urgent Mission
     "The Dark Guild's Servant" is now in progress

    - The Revival Mission
     "Ancient Automata" begins

    Other Changes
    - Changed the Unit boosted in Premium Summon
    - Add Skill Awakening
     <Bishop>
      "Fairy Bishop Marius"
      "Elven Priest Noel"
      "Sun Priestess Patra"
      "Missionary Paula"

  7. #7
    Not bad, I think I missed this event the first time around, I have Rika at -2cost, but I think I got her from a Gold Rush. Should be easy to mincost and save some SCs.

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