+ Reply to Thread
Results 1 to 10 of 1154

Hybrid View

  1. *sees that next event is farming*



    *sees that it is not Yurina*



    Excuse me while I go off to the depression corner.

    *One hour of wallowing in own sadness later*

    My only question is this, how in the hell does that ability of hers work? As far as I can get from the auto-google translate she lowers her block count to 0 but gains range?

  2. #2
    Quote Originally Posted by Kamahari Akuma View Post
    *sees that next event is farming*



    *sees that it is not Yurina*



    Excuse me while I go off to the depression corner.

    *One hour of wallowing in own sadness later*

    My only question is this, how in the hell does that ability of hers work? As far as I can get from the auto-google translate she lowers her block count to 0 but gains range?
    Yes. Rikka is a unique unit in the sense that like karma, she cannot be healed by others, but regens hp over time when not attacking. so basically her usage is to block 1 unit, and activate skill when you decide it is time to, and the enemy will walk past while she continues shooting them in rapidfire. Her stats are really high as a unit even though she can't be healed.

  3. #3
    "Ancient Automata"
    Automata: a moving mechanical device made in imitation of a human being.
    Are we fighting Golems? We're fighting Golems aren't we?
    Last edited by Pyonification; 12-14-2015 at 10:29 AM.

  4. Quote Originally Posted by soranokira View Post
    Yes. Rikka is a unique unit in the sense that like karma, she cannot be healed by others, but regens hp over time when not attacking. so basically her usage is to block 1 unit, and activate skill when you decide it is time to, and the enemy will walk past while she continues shooting them in rapidfire. Her stats are really high as a unit even though she can't be healed.
    Considering that, what exactly is the hp regen rate? If its at the same rate the poison maps deplete hp then I can see her as a unit that prefers to not fight enemies back to back compared to most other units that block more than one unit at a time.

    Also seeing as how her event comes with a possible introduction to the Feng Shui User unit type, what exactly does her skill do? Translating their skills is like looking at a travesty.

  5. #5
    Quote Originally Posted by Kamahari Akuma View Post
    Considering that, what exactly is the hp regen rate? If its at the same rate the poison maps deplete hp then I can see her as a unit that prefers to not fight enemies back to back compared to most other units that block more than one unit at a time.

    Also seeing as how her event comes with a possible introduction to the Feng Shui User unit type, what exactly does her skill do? Translating their skills is like looking at a travesty.
    4 -> 6 -> 8 hp regen every 0.5s, she's not exactly a unit meant to fight on poison maps. her skill = reduce block to 0, change to 250 ranged attack and rapidfire mode (shorten delay between attacks)

    edit: and pyonfication, we're not fighting golems >_> golems are something else altogether.
    nvm, not too sure about the rapidfire, guess I'll check with lafate.
    Last edited by soranokira; 12-14-2015 at 06:00 PM.

  6. Quote Originally Posted by soranokira View Post
    4 -> 6 -> 8 hp regen every 0.5s, she's not exactly a unit meant to fight on poison maps.
    What I meant was how fast she regens hp and does it regen as fast as a poison map takes away hp. Was for an idea of how fast it regens.

  7. #7
    Quote Originally Posted by Kamahari Akuma View Post
    What I meant was how fast she regens hp and does it regen as fast as a poison map takes away hp. Was for an idea of how fast it regens.
    some maps drain hp faster than others, but basically like I said, she isnt meant to be a unit that fights in a poison map (unless maybe with feng shui protection)
    just take it that she's not reliable to be used in a poison map unless you're using her for a short duration only.

  8. Quote Originally Posted by soranokira View Post
    some maps drain hp faster than others, but basically like I said, she isnt meant to be a unit that fights in a poison map (unless maybe with feng shui protection)
    just take it that she's not reliable to be used in a poison map unless you're using her for a short duration only.
    Holy crap my ability to get across what I mean must be off horribly today.

    I don't mean "can Rikka be used on poison maps depending on how fast she regens".

    What I'm trying to mean is "does she regen in a manner similar to how fast poison maps deplete our units hp".

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •