and that can be easily done by making the heavy's defense scale on the number of units blocked.

You block 1 unit ? no additional boost. You tank multiple units ? You get a boost in defense power. That way some duelists or other end game tank units (that are not heavies) can still be the ones to tank solo bosses , while heavies still being the best overall tanks while facing multiple units. That way you don't have to overbuff heavies to the point where they are a step over everything in terms of tanking , even megabosses , but you don't have them fade into obscurity either by having them incapable of tanking 3 stronger then average units without heavy healer support.


How is this not a good ideea ?