+ Reply to Thread
Results 1 to 10 of 94

Hybrid View

  1. I'm not sure if its supposed to be like that or if its an error, but wasn't Horace's skill supposed to be a 1.7 boost to attack and not 1.3 at 5/5?



  2. #2
    Quote Originally Posted by Kamahari Akuma View Post
    I'm not sure if its supposed to be like that or if its an error, but wasn't Horace's skill supposed to be a 1.7 boost to attack and not 1.3 at 5/5?

    It's her stats pre-patched. Her stats and skills will eventually reach the same ones as in the jp. magic fencers got a nerfing patch which also reduced their cost.

  3. Quote Originally Posted by soranokira View Post
    It's her stats pre-patched. Her stats and skills will eventually reach the same ones as in the jp. magic fencers got a nerfing patch which also reduced their cost.
    Ah okay then, was somewhat worried it was an error. Still I wonder how this changes things until such time that Horace does get her 1.7 boost...

    *One number crunching session later*

    Ooookay, assuming one pushed for a perfect Horace and has max affection, her skill still makes her better than Charlotte attack-wise if Charlotte is under the same conditions (max aff, max CR, max skill). Mind you the difference between the two units attack powers with skills on is minimal, but with me every point matters. If anything, assuming one has a perfect Horace, her use vs Charlotte is gonna have to depend on how well you did in Charlotte farming to get her UC down.


    Which for me means Horace gets priority, since poor Charlotte is at 25 UC after cc and once I cc Horace she'll be decently cheaper than her.



    Skill duration/cooldown (assuming max skill lv, 10/10 and 5/5 respectively) is still the usual though with these two: Charlotte for when she's needed (15 sec skill duration, 34 sec reuse timer), and Horace for the long-term (30 sec skill duration, 50 sec reuse timer).

  4. #4

    Join Date
    May 2015
    Posts
    499
    Credits
    345
    Items Profile MusicUser Name Style Change
    so iirc the image on the event details said that Verotte was gonna be lv40 (same as Horace's max achivable level) if you got all the missions cleared and stuff, but i saw she was already 50, not mad but confused


    did i missread that image?

  5. #5
    Quote Originally Posted by Blaxer View Post
    so iirc the image on the event details said that Verotte was gonna be lv40 (same as Horace's max achivable level) if you got all the missions cleared and stuff, but i saw she was already 50, not mad but confused


    did i missread that image?
    yes you did. if you clear all 8 missions, you get verotte at lvl 50. 3 missions -> verotte, 4 = lvl10, 5=lvl20, 6= lvl30, 7 = lvl40, 8=lvl50

  6. #6

    Join Date
    May 2015
    Posts
    499
    Credits
    345
    Items Profile MusicUser Name Style Change
    Quote Originally Posted by soranokira View Post
    yes you did. if you clear all 8 missions, you get verotte at lvl 50. 3 missions -> verotte, 4 = lvl10, 5=lvl20, 6= lvl30, 7 = lvl40, 8=lvl50
    oh ok, thanks, couldn't remember the event's image

  7. Quote Originally Posted by Kamahari Akuma View Post
    I'm not sure if its supposed to be like that or if its an error, but wasn't Horace's skill supposed to be a 1.7 boost to attack and not 1.3 at 5/5?
    Sword Enhance was updated in the JP version (1.7times maximum). I can't check the original boost rate now... Wmm... XD

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •