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  1. #1

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    Gold Rush 1 Guide

    Hello Ladies and Gentlemen! Welcome to Gold Rush *Queue intro music from Game Theory*

    It is finally here! Though since this is our first I have absolutely no idea which set of maps we will get. So I've just decided to go with the first set, and assume they are changing the two potential problem units. Though they will still be including in the guide.

    ETA: 28/12/2015

    Rewards


    Now since this is a Gold Rush you'll be getting your rewards by getting all the drops on each map. In other words the rewards are completion reward. Just like the Silvers you get from story maps as completion rewards. However, there are more rewards than those.

    If we do happen to be going in order. You'll receive an Additional SC for every map you 3★. This means there is a total 22 possible SC from this event.



    Noted enemy stats


    High Archer

    Attack type: Physical Ranged
    HP: 1560 (Hunter of the Forest), 1440 (March of Armor), 1440 (Drenched Arrow)
    Atk: 150
    Def: 100
    MR: 0

    Heavy Infantry(Large/Black)

    Attack type: Physical Melee
    HP: 3600 (March of Armor)
    Atk: 600 (March of Armor)
    Def: 300
    MR: 0

    Healer

    Attack type: Physical Melee
    HP: 960 (Death and the Saint)
    Atk: 240 (Death and the Saint)
    Def: 100
    MR: 0

    Lich

    Attack type: Magical Ranged
    HP: 12000 (Death and the Saint), 6000 (Challenge of the Formidable Enemy)
    Atk: 350
    Def: 300
    MR: 0

    High Cavalier

    Attack type: Physical Melee
    HP: 1800 (Feast of the Knight)
    Atk: 360 (Feast of the Knight)
    Def: 100
    MR: 0

    Rogue

    Attack type: Physical Melee
    HP: 2000 (Woman Bandits, The Last Ordeal)
    Atk: 130 (Woman Bandits,The Last Ordeal)
    Def: 100
    MR: 0

    Bandit

    Attack type: Physical Melee
    HP: 4000 (Large Bandit Movement)
    Atk: 500 (Large Bandit Movement)
    Def: 0
    MR: 0

    Bandit Head

    Attack type: Physical Melee
    HP: 9000 (Large Bandit Movement)
    Atk: 600 (Large Bandit Movement)
    Def: 0
    MR: 0

    Gargoyle

    Attack type: -
    HP: 200 (Empty Devil)
    Atk: -
    Def: 40
    MR: 0

    Drake (Red)

    Attack type: Magical Ranged
    HP: 2800 (Empty Devil)
    Atk: 300
    Def: 200
    MR: 0

    Mage (Black)

    Attack type: Magical Ranged
    HP: 500 (Magic Corps)
    Atk: 250
    Def: 0
    MR: 0

    Mage (White)

    Attack type: Magical Ranged
    HP: 800 (Magic Corps)
    Atk: 400
    Def: 0
    MR: 0



    Maps


    Hunter of the Forest


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 22
    Video:
    Drops:
    Completion Reward:



    March of Armor


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 15
    Video:
    Drops:
    Completion Reward:



    Death and the Saint


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 19
    Video:
    Drops:
    Completion Reward:



    Feast of the Knight


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 21
    Video:
    Drops:
    Completion Reward:



    Drenched Arrow


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 35
    Video:
    Drops:
    Completion Reward:



    Challenge of the Formidable Enemy


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 18
    Video:
    Drops:
    Completion Reward:



    Women Bandits


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 31
    Video:
    Drops:
    Completion Reward:



    Large Movement of Bandits


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 37
    Video:
    Drops:
    Completion Reward:



    Empty Devil


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 58
    Video:
    Drops:
    Completion Reward:



    Magic Corps


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 36
    Video:
    Drops:
    Completion Reward:



    The Last Ordeal


    Charisma: 25
    Stamina: 2
    Experience: 150
    Gold at 3☆: 1500
    Initial Unit Points: 15
    Life: 10
    Max # of Deployed Units: 6
    Number of Enemies: 58
    Video:
    Drops:
    Completion Reward:





    Comments about the event


    Really just wrote the guide assuming they would simply replace Bella and Claire in the first Gold Rush. However, note that the Third Gold Rush is also possible. In which case I'll change this up asap.

    Honestly though this should be free gold units and SC for everyone. Not hard at all. Enjoy



    Spotlight Units



    Platinum Bandit Cellia



    New Characters Arriving


    Note: This is based off of current JP version stats. We may not get the same if we get a previous version of the units, but they will eventually get to this point.

    Steel Bow Claire



    HP: 1138 (1467 Awakened)
    Atk: 411 (485 Awakened)
    Def: 136 (174 Awakened)
    MR: 0
    Range: 260
    Cost: 11
    Skill: She increase her attack by 80% for 35 seconds. 16.7 sec WT, 25 sec CT.
    Ability: -
    Awakened Skill: She reduces her attack by 20% for 18. In addition for the duration her attack speed is increased with her Awakened Ability disabled, but she launches three arrows in a single attack each attack. 23.3 sec WT, 35 sec CT.
    Awakened Ability: She has a 10% chance to fire three arrows while attacking.



    Hunter Bella



    HP: 1148 (1481 Awakened)
    Atk: 437 (518 Awakened)
    Def: 134 (172 Awakened)
    MR: 0
    Range: 260
    Cost: 11
    Skill: She increases her range by 70% for 25 seconds. 20 sec WT, 30 sc CT.
    Ability: -
    Awakened Skill: She increases her range by 80% for 30 seconds. In addition for the duration her attack speed increases. 23.3 sec WT, 35 sec CT.
    Awakened Ability: She has a chance of instantly killing whatever target she is attacking.





    New Classes Being Introduced


    Nothing this time.

    Last edited by Lafate; 12-27-2015 at 04:51 PM.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate


  2. #2
    at least we finally got it! I just hope I can get bernice and fedora...badly need them

  3. #3
    ༼ つ _ ༽つ yes another give us more gold+ healers! ༼ つ _ ༽つ
    lvled up chris as my third healer and couldn't handle inferno g nor ib Q_Q

    Fedora, themis and a gold Valkyrie please!
    Last edited by buttlover; 12-27-2015 at 04:56 AM.

  4. #4

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    well , very excited for my first account. That one lacks both a tank (other then leanne) and a princess. So bernice and themis are welcome aditions. Less excited about this for my second acount , since i do have both. Still , golds are golds

  5. #5

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    I hope Bernice come this gold rush ( needs to CR and SU)

  6. If this is the lineup for the golds we get during this, I'm already loving it. Having some gold armors would help out since I'm havin to rely on Maribel alittle too much at times when I need a hefty tank and her nature of 'only a good unit when skill is on' came up during the last event where too many dolls were cutting into her without her skill active so I had to micromanage that.

    Also, a Iris for that CR and Fedora to replace Dorca. This pleases me.

  7. #7
    I hope you are right. I was about to start leveling up Bernard as a second tank, but Bernice would be better. Thanks for the guide.

  8. #8
    I wish I had known about Betty's awakening abilities before CC'ing Cypria. Live and learn, I guess.

  9. #9
    Just leveled up to 160 yesterday, thinking that the +1 stamina was just one level after. Oh boy am I going to regret it. Oh well, whatever.

    Estimated duration taking DMM into account? One or two weeks?

    Going to have to expand my box though, so many new goldies for my team (though many of them will be dupes). Glad to have tried one premium summon yesterday though (despite already having Sakuya, Lyla and Monica and found myself with a shining Gellius).

  10. #10
    lolis i just hope that nutaku don´t change them by soma&daniela or the crap gold male
    it sad but i l aready have all these golds50/60 waiting for awakening thing <,< well i don´t these gold healer

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