+ Reply to Thread
Page 5 of 11 FirstFirst ... 34567 ... LastLast
Results 41 to 50 of 105
  1. #41

    Join Date
    Feb 2016
    Location
    Turkey
    Posts
    1,165
    Credits
    745
    Items Thread Title Style ChangeThread Title Style ChangeUser Name Style ChangeThread Title Style ChangeThread Title Style Change
    Why all the girls that awakened gets this position? is this make them more op? lel, but annoying. At least they should put there a chair instead of floating the poor girls.




  2. #42
    Quote Originally Posted by ramazan View Post
    Why all the girls that awakened gets this position? is this make them more op? lel, but annoying. At least they should put there a chair instead of floating the poor girls.


    when artists draws girls standing around for several years. They'll eventually get bored/run out of poses and want to try a fresher angle.

    Besides, the real reason is probably - panties.

  3. #43

    Join Date
    Nov 2015
    Posts
    813
    Credits
    826
    Items Profile MusicUser Name Style ChangeThread Title Style Change
    Now, with (Unit) Awakening being literally a couple of days away, maybe it is a good time for a guide on Awakening Orbs dailies?
    Maybe even an overview of that Skill Awakening fairy daily despite that being waay in the future? I heard it only lets Awakened units in, so a minimal list of units needed to consistently 3* such map could be a good addition for planning which units to awaken...

  4. #44
    Quote Originally Posted by ZeroZet View Post
    Now, with (Unit) Awakening being literally a couple of days away, maybe it is a good time for a guide on Awakening Orbs dailies?
    Maybe even an overview of that Skill Awakening fairy daily despite that being waay in the future? I heard it only lets Awakened units in, so a minimal list of units needed to consistently 3* such map could be a good addition for planning which units to awaken...
    http://harem-battle.club/millennium-...e-sharing.html
    skill AW is not likely to be implemented that quickly, so no worries on that. you can assume you need to AW your usual core team to be able to clear skill AW fairy map. the exception to your core team is heavy armor, because you generally don't want to be tanking anything on that map. (for grunts that need tanking, soldiers are generally enough. everything else you best pray you have enough ranged dps to take them out, as well as duelists to actually soak some dmg and take out the bosses, because there's AW saki, sybilla, deine and aisha that you have to handle)
    Last edited by soranokira; 03-06-2016 at 07:06 AM.

  5. #45
    This is likely the wrong section to be asking and someone probably addressed it somewhere but after looking for quite some time, I'm just gonna take the direct approach (with any flak that comes from not trying harder to find the answer).

    I was trying to AW Katie (don't question/criticize why, was just a matter of "wanted to try") so I maxed her affection and level, got an awakening fairy, got my Soldier Chief orb ready, and figured I could just test my old Phyllis and use my old Harissa (still working on the barbarian part).

    Problem is, even though I managed to prep my awakening fairy just fine, both Phyllis and Harissa are greyed out when I try to select them to their respective slots. Phyllis, I'd understand since she's organized into one of my parties but Harissa isn't, and for that matter it's the same for the non-cc'd gold rogue types I have.

    I'm wondering if there's any specific condition pertaining to obtainable stats such as level or affection that could effectively disqualify a silver/gold unit from being used as AW material. I have to wonder if I missed anything or unintentionally made it so that I wouldn't be able to fodder them at this point.

    ^Right when I finished writing this post, I looked at my unit list and realized my own derpage: I locked both silvers and my gold rogues so naturally if I appeared to have no intention to consume them for anything, the system wouldn't let me AW fodder them.

    Seeing as I've already gone this far, I may as well ask anyways and then put up the light warning that if you plan to use your old units for AW fodder, consider if they're in locked status to avoid having the same confusion and derpage I went through.

  6. #46
    Unregistered Guest

    Mad Saint Fedora

    Holy Fucking Shit...

    love you Iris but you just got backburnered

    - - - Updated - - -

    that is however based on the assumption that a skill doesn't activate until a unit is placed and that dropping her on the field reduces all benched units cost by 1

    if this is not the case and it's just a free unit reduction.. and it's not like 5 what the hell

  7. #47

    Join Date
    Nov 2015
    Posts
    813
    Credits
    826
    Items Profile MusicUser Name Style ChangeThread Title Style Change
    Quote Originally Posted by Unregistered View Post
    Holy Fucking Shit...

    love you Iris but you just got backburnered

    - - - Updated - - -

    that is however based on the assumption that a skill doesn't activate until a unit is placed and that dropping her on the field reduces all benched units cost by 1

    if this is not the case and it's just a free unit reduction.. and it's not like 5 what the hell
    Lolnope.
    It is just a free cost reduction for Fedora herself, what does not count against your normal cost reduction attempts.

    Nice to have, but Iris have free instant heal to all fielded units, so there are no contest, really.

  8. #48
    @Lafate looks like someone misunderstood your description for Marnie's AW ability (which is understandable)
    Warrior Dance: While deployed all proximity units cost are reduced by 1.
    I believe it's supposed to be -1 cost to all melee units when deployed. what's with the proximity thing o.o fancy choice of words

  9. #49

    Join Date
    May 2015
    Posts
    380
    Credits
    468
    Items User Name Style ChangeProfile Music
    Quote Originally Posted by soranokira View Post
    @Lafate looks like someone misunderstood your description for Marnie's AW ability (which is understandable)

    I believe it's supposed to be -1 cost to all melee units when deployed. what's with the proximity thing o.o fancy choice of words
    That is exactly what it says Sora. It reduces all proximity units cost by 1. Saying Melee wouldn't really equate to Assist units like a ninja or magic swordsman that attack from ranged while in a proximity slot (yay correct terminology!). It could potentially lead to confusion. Granted I could say melee-slot unit, but that doesn't sound as nice.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

  10. #50
    Quote Originally Posted by Lafate View Post
    That is exactly what it says Sora. It reduces all proximity units cost by 1. Saying Melee wouldn't really equate to Assist units like a ninja or magic swordsman that attack from ranged while in a proximity slot (yay correct terminology!). It could potentially lead to confusion. Granted I could say melee-slot unit, but that doesn't sound as nice.
    only problem is some people actually thought you meant it reduces all unit cost for units deployed within range =P haha.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •