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  1. #1
    Unregistered Guest

    Mad Saint Fedora

    Holy Fucking Shit...

    love you Iris but you just got backburnered

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    that is however based on the assumption that a skill doesn't activate until a unit is placed and that dropping her on the field reduces all benched units cost by 1

    if this is not the case and it's just a free unit reduction.. and it's not like 5 what the hell

  2. #2

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    Quote Originally Posted by Unregistered View Post
    Holy Fucking Shit...

    love you Iris but you just got backburnered

    - - - Updated - - -

    that is however based on the assumption that a skill doesn't activate until a unit is placed and that dropping her on the field reduces all benched units cost by 1

    if this is not the case and it's just a free unit reduction.. and it's not like 5 what the hell
    Lolnope.
    It is just a free cost reduction for Fedora herself, what does not count against your normal cost reduction attempts.

    Nice to have, but Iris have free instant heal to all fielded units, so there are no contest, really.

  3. #3
    @Lafate looks like someone misunderstood your description for Marnie's AW ability (which is understandable)
    Warrior Dance: While deployed all proximity units cost are reduced by 1.
    I believe it's supposed to be -1 cost to all melee units when deployed. what's with the proximity thing o.o fancy choice of words

  4. #4

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    Quote Originally Posted by soranokira View Post
    @Lafate looks like someone misunderstood your description for Marnie's AW ability (which is understandable)

    I believe it's supposed to be -1 cost to all melee units when deployed. what's with the proximity thing o.o fancy choice of words
    That is exactly what it says Sora. It reduces all proximity units cost by 1. Saying Melee wouldn't really equate to Assist units like a ninja or magic swordsman that attack from ranged while in a proximity slot (yay correct terminology!). It could potentially lead to confusion. Granted I could say melee-slot unit, but that doesn't sound as nice.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

  5. #5
    Quote Originally Posted by Lafate View Post
    That is exactly what it says Sora. It reduces all proximity units cost by 1. Saying Melee wouldn't really equate to Assist units like a ninja or magic swordsman that attack from ranged while in a proximity slot (yay correct terminology!). It could potentially lead to confusion. Granted I could say melee-slot unit, but that doesn't sound as nice.
    only problem is some people actually thought you meant it reduces all unit cost for units deployed within range =P haha.

  6. #6
    So I have had like 15 rainbow fairies for months now and I want to get rid of them. I know skill awakening is not happening anytime soon but I want to plan ahead.

    Iris seems like a sure thing to skill up for skill awakening and she is my best healer.

    Thetis seems like she could be interesting but the double unit point is only active when the skill is active.

    Spica's skill awakening seems like it would be really nice. Mage/archer hybrid.

    I have seen a fully awakened Liddy and she destroys maps. I have not really used her much but I was thinking of skilling her up so she will be ready when the time comes.

    Despara is my only black and her skill awakening turns her into a fast attacking short ranged mage. Does anyone have any experience with that? Is it better than just more damage output from her overall?

    Hoping to get some input. Is there a sure thing? Any thoughts?
    Last edited by gam; 03-31-2016 at 12:02 PM.

  7. #7
    just use rainbows to skill up whoever you want for now. skill AW is not gonna be close anyway

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