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  1. #1

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    Quote Originally Posted by kayfabe View Post
    I'm still trying to figure out how missing out on a few event units is supposed to be so crippling to new players in the first place. The first couple event maps are always piss easy, sacred crystals are better than nothing and it's not like events lock you out of Low Cost Battle, so seriously, what's the problem? The only event units that inspire any real jealousy from me so far are Belinda and Karma. They're nice units, sure, but Belinda's mostly good for War of Magic and Karma's a specialist unit that basically gets you an extra star or two once every blue moon when an event features Black Oni or some such. And you know what? More events would be helpful in letting me stockpile SCs for the day their revivals hit.

    the first maps also have a drop rate under 10% so good luck there. Also there are a crapload of good units that could cripple a team that misses them in future events , considering our version of the game has a lot of missing units. Imagine starting a new acount now , and having a team without belinda , aria , anya , karma , marribel , odette , solano , horus , and so on. Unless you're a p2w player , not having those can cripple you , unless ofc , you're willing to invest money , or get really damn lucky in summoning. So let's not act like event units are piss poor now. Sure , the past couple events were not that important , and skipping things like azami is easy , but considering that new players might not know which is good and which is not , they might get fucked over.

    - - - Updated - - -

    Quote Originally Posted by Eab1990 View Post
    Because entitlement.

    Though I do feel for people who missed out on Aria.



    1. Because the opposite side of this is that you're lobbying for breaks after 3-4 back-to-back farming events, which has currently NEVER happened. If the star/collection breaks are there, and you still want more breaks, you're purposely ignoring my arguments for the sake of it.

    2. And literally everyone in this thread is telling you that the choice is supposed to be there because that's how the game is supposed to work. Players that want to do more need to spend SC or suck it up. Period.
    So , we're ignoring the fact that dmm gives breaks with increase drop rates then ? Why do they do it then ?

  2. #2

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    Regarding the low drop rate, here's another post you failed to address.

    Quote Originally Posted by Eab1990 View Post
    Newbies shouldn't be diving straight into an event from the start to begin with. Doesn't mean they're actually barred from it.

    There's a difference between being newbie-friendly and walling newbies from new content. You're suggesting it's the latter and want it to be more like the former. I'm suggesting that it's only the former, assuming the player actually does research (and the player isn't super-unlucky to never get a drop).

    The difference is that making the game too newbie-friendly dumbs down the entire game. If all events were as mind-numbingly easy as the gold rush (sans Bernice's map), we'd have a lot more problems with the fundamentals of the game.

    Btw, I'm pretty sure you're playing down the RNG. I got 10 copies of the event unit solely doing map 4, and on previous events, I know a handful of people who could only afford to farm the lower maps and usually still get by with at least one copy. It's far from impossible, especially if you can run the lower maps twice as much as the higher maps. Yeah, they'll obviously get less copies than if they were able to do the later maps, but getting a single copy over the course of a week? That's not a tall order.
    Also, with the exception of Maribel (who can be replaced with the Bernice that most people should have gotten from this past gold rush), Karma, and maybe Odette since Cyrus can be lacking, none of those units are essential for F2P users with the events we've had right now. (Solano is amazing though.)

    Quote Originally Posted by lolix View Post
    So , we're ignoring the fact that dmm gives breaks with increase drop rates then ? Why do they do it then ?
    Are you illiterate, or did you miss the post that addressed that?

    http://harem-battle.club/millennium-...html#post15623
    Last edited by Eab1990; 01-28-2016 at 02:11 PM.

  3. #3
    So does this place have mods or?

  4. #4

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    Considering FarK still posts, probably not.

  5. #5

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    so , we're ignoring the fact that the 3 events that ended were 1 revival (which is literally a break for players that had the unit) , 1 gold rush (another break for both old and new players) and a subjugation? And after that they got a break with increased drop rates.

  6. #6

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    DMM gold rushes aren't breaks. They have plat units to farm after you get 3*. They're essentially revival events on a larger scale.

    IIRC, revival crystals carry over, so those aren't necessarily ignored either.

    Are you just gonna keep jumping around trying to make excuses for yourself, or are you going to actually address any of these points?
    Last edited by Eab1990; 01-28-2016 at 03:23 PM.

  7. #7

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    Lolix, is it really that bad that players will have to prioritize if they want a unit maxed out or not?

    You still haven't told us why it is so important for new players to get a 3* on every event the moment they create their profile. In the end isn't this just because YOU have this OCD of maxing out the potential of every unit you find, even if you will never use them? There will be star events and there will be gold rushes, so why are you in any way shape or form still telling people "we need breaks for the newbies"?

    I started during the Echidna event, should i have asked the aigis team to wait so i could bring my team up to par to get all the stars instead of just getting a -1CR Echidna?

    A constant flow of new events benefit both new and old players.
    1. New players will always have missed prior events, what does it matter if they miss a few more while trying to get their team up?
    2. Both old and new players benefit from the SC you get from the first few event missions, giving them both a steady income.

    I'm getting rather tired of this balling back and forth in all honesty. In the end, constant events are beneficial and the increased drop rate events are RARE on dmm and even so they happen because the game has 2-3 events running AT THE SAME TIME, not one measly event like we have.

  8. #8

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    care to repeat what points you're talking about ? Because if you're still going on with star events , it means you're legit not reading what i'm saying.....for like 2-3 days now.

    And if you're talking about how the game is not supposed to help players at all , and actually is supposed to force players to make choices , i agree again for the most part , which is the reason i'm not asking for breaks after each event. I think you do realize that the resources you get after 1 week , won't last you enough to max 3-4 units....well unless you spent scs there. Hell , if you can max 1 and maybe drop some aff in another , you should be happy. Giving breaks now and then won't suddently make newbies rival your mighty team , so you can stay calm.

    As for dmm breaks , regardless of the reasons of said breaks , the fact is , they do have breaks from time to time. Which is the only thing i'm asking for us as well....preferably with increased drop rates as well , seeing that we will now get AW

  9. #9
    Quote Originally Posted by Eab1990 View Post
    Considering FarK still posts, probably not.
    Lolix is the FarK of this discussion. Delusional at best.

  10. #10

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    Quote Originally Posted by gam View Post
    Lolix is the FarK of this discussion. Delusional at best.
    Well, he's already taken to other threads just to insult me, so this seems accurate.

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