Hello boys and girls, It seems the devs are back to going out of order once again... or skipping... can't be all to sure. However, lets not focus on that. Welcome to Ninja Army of Darkness. Rope won't be enough to capture a kunoichi so you better have something else in the wings.
ETA: 19/1/201
Rewards
Introducing Azami.... Well... I honestly don't know what to say about her knowing what I do. If you are lacking a Ninja she would be able to serve as one temporarily. Just... Poor Azami is out shined by Saki who is literally always in the Trading Post.
Noted enemy stats
Ashigaru
Attack type: Physical Melee
HP: 1200 (Ninja of Darkness), 1200 (Ninja Again), 1350 (Heaven Flying Technique), 1500 (Art of Numbing Poison)
Atk: 160 (Ninja of Darkness), 160 (Ninja Again), 180 (Heaven Flying Technique), 200 (Art of Numbing Poison)
Def: 100
MR: 10
Sanosuke
Attack type: Physical Melee
HP: 6000 (Art of Numbing Poison), 7200 (True Meaning of the Shinobi X), 6900 (Dance of Tentacles G)
Atk: 400 (Art of Numbing Poison), 480 (True Meaning of the Shinobi X), 460 (Dance of Tentacles G)
Def: 200
MR: 10
Ninja
Attack type: Physical Ranged
HP: -
Atk: 190
Def: -
MR: -
Flying Squirrel Ninja
Attack type: Flying
HP: Estimated 10
Atk: -
Def: -
MR: -
Paralysis Ninja
Attack type: Physical Ranged
HP: -
Atk: 200
Def: -
MR: -
Ninja Master
Attack type: Physical Ranged
HP: 2700 (Heaven Flying Technique), 3000 (Art of Numbing Poison), 3000 (True Meaning of the Shinobi X), 3450 (Dance of Tentacles G)
Atk: 450
Def: 30
MR: 10
Azami
Attack type: Physical Ranged
HP: 7000 (True Meaning of the Shinobi X)
Atk: 250, 450 Blocked/225 Not Blocked (Skill)
Def: 100
MR: 10
Roper
Attack type: Physical Melee
HP: 6325 (Dance of Tentacles G)
Atk: 11 (Dance of Tentacles G)
Def: 100
MR: 15
Note: Causes Paralysis
Maps
Darkness of Ninja
Charisma: 20
Stamina: 1
Experience: 150
Gold at 3☆: 750
Initial Unit Points: 10
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 15
Video:
Drops:
Ninja Again
Charisma: 30
Stamina: 2
Experience: 300
Gold at 3☆: 1125
Initial Unit Points: 10
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 19
Video:
Drops:
Heaven Flying Technique
Charisma: 40
Stamina: 3
Experience: 350
Gold at 3☆: 1500
Initial Unit Points: 15
Life: 10
Max # of Deployed Units: 8
Number of Enemies: 48
Video:
Drops: (Two Drops)
Art of Numbing Poison
Charisma: 50
Stamina: 5
Experience: 400
Gold at 3☆: 2250
Initial Unit Points: 20
Life: 10
Max # of Deployed Units: 10
Number of Enemies: 42
Video:
Drops: (Three Drops)
True Meaning of the Shinobi X
Charisma: 70
Stamina: 7
Experience: 500
Gold at 3☆: 4500
Initial Unit Points: 30
Life: 10
Max # of Deployed Units: 10
Number of Enemies: 53
Video:
Drops:
Dance of Tentacles G
Charisma: 100
Stamina: 2
Experience: 200
Gold at 3☆: 1500
Initial Unit Points: 40
Life: 5
Max # of Deployed Units: 10
Number of Enemies: 75
Video:
Drops:
Completion Reward:
Comments about the event
Well this is a skippable event if there ever was one. Besides Saki in the trading post. There is another black ninja you will get from an event. There is virtually no point at which you would need to use Azami, and if you happen to have Hina then you can take that virtually away and make it 100% no chance of use. It is pretty much Charlotte all over again... but at least Charlotte had some use over Horace.
However, Azami can do something for you besides warming the bed. She has the same skill as Saki so you know what that means... well I hope you do... if you don't it means go ahead and max out Saki's skill. Best part is you can farm her and get her at level 10 already so no leveling needs to be done on your part. Just toss in some Iron/Bronze fairies from the Gold Rush and boom! Tons of experience and skill for your Saki. However, I will say if you aren't lucky don't bother trying to go 5/5 and just go 4/5. That last skill is only a 5% chance. So I'd really just try to get the last point with Rainbow fairies.
Spotlight Units
Platinum Ninja Hina
Gold Samurai Chizuru
New Characters Arriving
Note: This is based off of current JP version stats. We may not get the same if we get a previous version of the units, but they will eventually get to this point.
Ninja Azami
HP: 1358 (1497 Awakened)
Atk: 312 (336 Awakened)
Def: 303 (336 Awakened)
MR: 0
Block: 1 (200 Range)
Cost: 15 (13 Awakened)
Skill: She has a 50% chance to dodge an attack for 20 seconds. In addition for the duration she has a 10% chance to instantly kill her target. WT: 15, CT: 30
Ability: -
Awakened Skill: -
Awakened Ability: Her attacks have a 10% chance to instantly kill her target.
Wandering Sword Arts Practitioner Chizuru
HP: 2523 (3337 Awakened)
Atk: 551 (731 Awakened)
Def: 162 (206 Awakened)
MR: 0
Block: 2 (3 Awakened)
Cost: 17 (20 Awakened)
Skill: She has an 80% chance to dodge ranged attacks for 30 seconds. WT: 20, CT: 30
Ability: -
Awakened Skill: For 30 seconds she reduces her block to 1, Attacks at range (240), and has a 80% chance to dodge ranged attacks. WT: 26.7, CT: 40
Awakened Ability: Increases her attack by 10%. [Already applies to listed stats]
Ninja Kagerou
HP: 1090
Atk: 300
Def: 169
MR: 0
Block: 1 (200)
Cost: 12
Skill: For 20 seconds she has a 30% chance to dodge physical attacks. In addition for the duration she has a chance to instantly kill the target she is attacking. 40 sec WT, 40 sec CT.
Ability: -
New Classes Being Introduced
Nothing this time.