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  1. #1
    I wouldn't say it was dominated by Marnie since there are no data that proves it. There is also the fact that she's a Premium unit so there isn't widespread use and the whales will whale with their Black units. Waltz is actually a popular Dancer, contrary to some beliefs, since she's offensively oriented and the duration of her skill allows other units within her range get as much damage out as possible with their skills. Waltz is also an event unit, which meant that anyone who was around for her event, is able to use her.

    Dancers are good as long as the team lineup works around them. Hana and Marnie are often used for their repeated use while Waltz is used for the higher burst (melting bosses).

  2. #2
    Quote Originally Posted by exk View Post
    I wouldn't say it was dominated by Marnie since there are no data that proves it. There is also the fact that she's a Premium unit so there isn't widespread use and the whales will whale with their Black units. Waltz is actually a popular Dancer, contrary to some beliefs, since she's offensively oriented and the duration of her skill allows other units within her range get as much damage out as possible with their skills. Waltz is also an event unit, which meant that anyone who was around for her event, is able to use her.

    Dancers are good as long as the team lineup works around them. Hana and Marnie are often used for their repeated use while Waltz is used for the higher burst (melting bosses).
    hmm I suppose. but frankly speaking, AW ability-wise I don't see why one would use another dancer instead of Marnie if they had the choice between all 3. although, because marnie is a premium unit, it'd be harder to get her for free players.
    Marnie: atk 333 def 458
    Waltz: atk 374 def 334
    Hana: atk 284 def 291 (but with bonus 12 range x1.5 during skill)

  3. #3
    Actually, if you had Marnie and Waltz, then you would use both. Marnie is superior because she provides the greatest overall boost, while Waltz can provide a general boost (30% of her stats) for multiple purposes such as farming runs. With her Skill AW, it's still a flat +100 ATK/DEF for units in her range and that's a huge boost for a lot of units that can make full use of it like Vampire Hunters.

    I still do plan on raising Waltz since I'll have many uses for her despite having Marnie with her Skill AW. She'll provide the damage some units need to meet higher damage thresholds because an AW Thief makes it harder for some units to kill an enemy in one hit. Waltz is a fix for this issue at a low cost of 4 points and one ranged spot.

    Waltz is also a Super Saiyan.

  4. #4
    Quote Originally Posted by exk View Post
    Actually, if you had Marnie and Waltz, then you would use both. Marnie is superior because she provides the greatest overall boost, while Waltz can provide a general boost (30% of her stats) for multiple purposes such as farming runs. With her Skill AW, it's still a flat +100 ATK/DEF for units in her range and that's a huge boost for a lot of units that can make full use of it like Vampire Hunters.

    I still do plan on raising Waltz since I'll have many uses for her despite having Marnie with her Skill AW. She'll provide the damage some units need to meet higher damage thresholds because an AW Thief makes it harder for some units to kill an enemy in one hit. Waltz is a fix for this issue at a low cost of 4 points and one ranged spot.

    Waltz is also a Super Saiyan.
    pretty much what I was thinking, excluding the AW thief part.
    just saying that my ranking for the 3 would be Marnie > Waltz > Hana just because Marnie has that -1 cost to all melee units. and Marnie is better to me due to overall boost, regardless of AW skill or not. waltz might have better atk boost before skill AW, and a consistent/weaker large area buff after, which would be a good supporting 2nd dancer.

    also just realized marnie's AW ability works regardless of whether she's deployed or not. so regardless or which dancer I'll put down, Marnie's most likely getting a slot in the team. if I ever get her.

  5. #5
    Marnie needs to be deployed for melee units to have their cost reduced by 1. It is similar to Front Tacticians.

  6. #6
    Quote Originally Posted by exk View Post
    Marnie needs to be deployed for melee units to have their cost reduced by 1. It is similar to Front Tacticians.
    eh, was it? guess I'll need to deploy her then. looks like I misunderstood "配置中、近接ユニットのコスト-1"

  7. #7
    During the deployment, the cost of the proximity unit -1 (marie) vs just being in sortie members
    rise all of the defense force is 2% (katie)

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