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  1. #1
    Unregistered Guest
    Sorry, this is worst than the "create another account" option. The unit drop lv has absolutely nothing to do with map/stage power, especially in Story Missions o_o
    At the moment one thing you can do is to search for enemy stats at wiki/seesaa, calculate your DPS and damage taken than do the math to know what you will need to block/heal/kill. (Talking about no video guide experiences)

  2. #2

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    I feel that this game is meant to be a trial and error in itself. If you could test your team 100s of times before you do the map, then it destroys part of the challenge.

  3. #3

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    i agree. it's part of the game. That's why u don't get comision sortie for event maps

  4. #4
    Unregistered Guest
    Quote Originally Posted by Tenhou View Post
    I feel that this game is meant to be a trial and error in itself. If you could test your team 100s of times before you do the map, then it destroys part of the challenge.
    The problem is that right now I just use video guides for difficult missions, which is even less of a challenge. Of course it's my own choice to do so, and actually I'd prefer to figure things out on my own. But as a f2p I can't afford to waste 5+ stamina per run if I want to do well in an event, especially as a somewhat new player who's trying to catch up. This is probably my biggest gripe with the game. I can see why there's no sandbox mode from a business perspective though.

  5. #5

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    Quote Originally Posted by Unregistered View Post
    The problem is that right now I just use video guides for difficult missions, which is even less of a challenge. Of course it's my own choice to do so, and actually I'd prefer to figure things out on my own. But as a f2p I can't afford to waste 5+ stamina per run if I want to do well in an event, especially as a somewhat new player who's trying to catch up. This is probably my biggest gripe with the game. I can see why there's no sandbox mode from a business perspective though.
    Well, even if there's videos there's bound to be differences. We all get a fair amount of different units so we need to readjust to what we have. I often watch videos to see how mobs spawn rather than their actual strategy for winning. If there is a mob that hurts a lot i will detect that too and determine what i want to tank it with etc. I still have to try out my strategy once i decide to do the map, though.

  6. #6
    Unregistered Guest
    Quote Originally Posted by Tenhou View Post
    Well, even if there's videos there's bound to be differences. We all get a fair amount of different units so we need to readjust to what we have. I often watch videos to see how mobs spawn rather than their actual strategy for winning. If there is a mob that hurts a lot i will detect that too and determine what i want to tank it with etc. I still have to try out my strategy once i decide to do the map, though.
    You're right, but many videos use common units (silvers, Katie, Iris etc.), so they're quite easy to emulate. Maybe it's different with difficult DMM Aigis maps.

  7. #7

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    Somewhat different. A lot of them can still use silvers and golds, but the most difficult maps require awakened units and such things.

  8. #8
    I think videos are handy but even the silver only ones can't be relied upon for a complete strategy. Eg - they usually have max CRed units and most beginners/intermediate players won't have those.

    Also pay attention to the Prince's level in the videos. Thats the true indicator where they are in the game. Unless its from another player of a similar level in the game it won't help much apart from a general idea of what units to use, where to place, timing etc.

    Know your team, know how you like to play. In my case I generally prefer Witches over Archers so I'll go 2/1 instead of what most people recommend in 1/2. But it can also depend on how lucky you get in the Shrine. sometimes you just have to use what you've got and fill in the gaps as best you can.

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