Aigis misc. resources: http://harem-battle.club/dmm-version...html#post49732
Beginner Guide for choosing units to level: http://harem-battle.club/millennium-...ling-team.html
Past DMM Aigis data for personal archiving: http://harem-battle.club/dmm-version...html#post33260
FKG Raid Bosses: http://harem-battle.club/flower-knig...id-bosses.html
Stop taking things out of context, I was using that as a point to enquire why providence is cherry picking future content for his tier list decision making. i.e. Taking out AW potential consideration(who doesn't want to know that his units kicks ass at lvl 9000) but including unimplemented content like desert maps.
Besides you hardly count as a new player.
With a year of experience on your back, you must know a few optimum things to do right?
Like watching this video https://www.youtube.com/watch?v=jWWwvr6zyVE (most popular video for that map) and wondering why the fish are they baiting new players into wasting their charisma into attempting to recreate that formation. (For new players that still dont get it, the prince is at least lv190 and the first archer is min-costed. Dont follow that strat)
And clearing the first few introductory desert maps DOESN'T MAKE DESERT MAPS EASIER THAN VANILLA. I don't even know what you are picking at, sora. It is still HARDER for new players to clear the desert maps.
Last edited by buttlover; 02-22-2016 at 05:01 AM.
This. I already pointed it out on the last page, unfortunately it was ignored. You either have a unit or you don't. If you have a superior unit, you should level her over someone weaker (e.g. Bernice > Leeanne), if you don't then it doesn't matter for you.
The skill has a long wt and ct. During the downtime 30% aff Soma deals more damage than 0% Daniela. Starting with 30% also means it's easier to max her out, which gives a pretty big attack boost. You're rather starved for affection items early on, so I value the headstart Soma gets a fair bit (I also focus on Alissa first over Iris for the same reason). The increase range skill can allow you to start hitting targets earlier, which shouldn't be swept under the rug.
As for skilling her up, while the skill is pretty common, it's still somewhat impractical early on. I'd rather keep the units as CC fodder.
It's true that Daniela is considerably stronger later on, when both are at 100% aff and you SU'd Daniela a few times, but personally I prefer the more friendly early phase Soma's starting aff provides since you get Spica sooner or later anyway to replace your starting silver archer. If you need a third archer for certain maps Soma should still be able to do a decent enough job.
To be fair, I'm a relatively new player, but I haven't regretted going for Soma over Daniela so far.
I don't think anyone would argue Soma's status as a viable unit--archers in general are some of the most useful units around.
Well, yeah. But I'm discussing Soma vs Daniela as the go-to silver archer for a beginner in the context of a tier list that's trying to help new players get off to a good start.
I just think it's weird that people hate CCing silvers a bit early yet 16 stamina is a bridge too far in order to use a better unit.
Fair enough. I just think it's weird that people say that "Daniela completely outclasses all Archers below Platinum by a wide margin" in a beginner guide.
16 stamina is not the world, but it's not exactly irrelevant either imo. Maybe I'm a little biased because I started on dmm recently where you have events continuously.
Last edited by n00b; 02-22-2016 at 12:25 PM.