Does anyone have a slingshot? Can you tell me the special effect? From JP, it sounds like it increases the atk bonus given by troop count by 3%, but not sure.
Does anyone have a slingshot? Can you tell me the special effect? From JP, it sounds like it increases the atk bonus given by troop count by 3%, but not sure.
Kinda regretting going up on rankings. Getting risky when it comes to the dailies. You can get 2 gold tickets everyday vs a few 1 time kizuna rewards... Game only gives you 10 free chances a day and you need to get all those 10 as wins for the daily or spend koban for extra attempts, which isn't a resource I want to waste on that. Gold tickets may as well be the same as free nutaku gold rolls.
Yes the rewards are garbage before like top20 maybe. It should be Gold or actually the heart ressource that is so rare. Better drop on rank and stay low if you can't get in the top 10 I'd say.
I have a question regarding the difficulty spike in chapter 3. I have been sidetracked with the starter and copper dungeons, so I am only in late Ch 2. The game has strong emphasis on teamwork, however I am currently being completely owned by the vagaries of the RNG with the gold and platinum ticket pulls. As a result I am pulling dupes of random SR generals rather the ones that have synergy with the SSR generals. Is it possible to clear Ch 3 with reasonably leveled SR generals with blue equipment and decent abilities?
The last chapter 2 accessory (2-4?) is excellent for defense. Along with some good armor, you can have fine SR tanks. Naoe (10% regen) works really well for me despite having no defense raising abilities. I can get her to 2800 defense at level 35, which isn't too bad. The problem is mostly damage, especially when you need to wipe aoe enemies before they kill you.
Thanks for the slingshot description.
2.8k defense? What class type are you using? Most of my units are Lv35~40 and only 1 even breaks 2k defense.
That or I just need to upgrade my gear more, mostly left them at Lv10.