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  1. #11
    At some point, you'll decide that it's simply too expensive to level up buildings further until you're forced to. For a lab, you want at least level 30 or so (I don't recall the exact number) to unlock all of the skills, and then just need to stay ahead of your skills. For barracks and dojo, it's a judgment call; I stopped at 50.

    Leveling up your blacksmith allows you to forge your gear to higher levels. At endgame, that's the driving force behind making you level your castle higher, even. I've got a bunch of level 59 gear that can't go any higher until I level my blacksmith above 59, which would require leveling my castle above 59. Moving the castle and blacksmith from 58 to 59 cost me 7.8 million copper each. That was paid for by the current event, of course, but that's still a lot, and it's only going up from there.

    I do recommend leveling the residence to keep pace with the castle, though, as it's much cheaper to level and pays for itself with time.
    Last edited by Semaphore; 08-22-2017 at 06:48 AM.

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