Quote Originally Posted by Semaphore View Post
You have no idea what you're talking about. Or perhaps rather, while your comments could plausibly be true for Wartune (which I've never played, so I have no idea), they're wildly wrong for Mononofu.

Mononofu has two servers, and only two. The second server was released a couple of weeks after the first. Those are the only two servers to ever exist, at least on the English language version, and there have never been server mergers.

Mononofu does not have guilds at all, whether active or otherwise.

While it's true that a new player won't be competitive in PVP for a while, it's also possible to just ignore that and treat it as a PVE game. Nearly all of the content is PVE, after all. You'll lose the daimyo tournament if you enter, which you might as well, since you get 50k copper just for showing up. You'll sometimes lose 1/4 of your loot from being raided in a port exploration, but that happens a lot to the very top players, too. And you probably won't rank very highly in the slight rewards given for the ranked match ladder and daily world bosses, but the main reward from the daily world bosses is the convoys that pretty much everyone gets to clear, including people who just started yesterday.

If you're a new player hoping to be competitive in PVP, it will take you several months to catch up--but you absolutely can catch up, with only the exception that you'll always trail a level or so behind in lab skills. Events that you missed will be repeated, and some players are up against the level cap of 65 right now, so you're only gaining on us in general levels, building levels, and equipment forging levels.
I started on first day - and I certainly mean it when I tell that no one should ever consider to start it right now.

Even if we forget about the worst art on nutaku bar a few western games, poor imbalanced gameplay with barely any viable variety(viable as in not having certain UR - just reroll until you get it at the very least, because all other UR's just pale in comparison.. aside of maybe 1 more which is decent)... timed events from people who luck out in the run for daimyo placing his/her own time with your only real choice being adapting to it until next daimyo makes it even worse.... the list of downsides goes on and on.
Even though all URs are at least decent, you need duplicates of them to be worth something... so again - you didn't luck out with duplicates of that specific UR in a while - might as well quit the game as well.
Literally in a game with potential for a strategic play they ruined it by giving the same tier girls complete 180 abilities I don't even know how was it possible to make it THAT disbalanced... you don't even need to test or consider anything when something is literally 1.5-2+ times more efficient, you don't exactly have a choice between temple/church because one is clearly superior with main meta... unless you can get a very good non meta setup - church is barely viable unless you want to 'pray' for RNG to guide you there... Heck even something as basic as weapon is clearly biased towards getting the exact same for every girl...

Not staying competitive means your progression slows to a crawl compared to those who started at start and were luckier/spent a lot. Even if we consider the only fun factor being unlocking... rather bad scenes - this exact thing is pretty much becoming much slower for you, since you are in much worse position to farm the events.
Obviously after a year you will catch up with most non girl 'unlockables', even if you start now and go through the same route the others took but much slower... well, unless they raise the cap obviously.
But even after reaching said cap - unless you got extremely lucky - you have worse girl setup than those who played longer anyway.

It has two servers and the population is rapidly dropping in both - only a matter of time until server 1 will remain at around 100 active players and server 2 will probably descent even lower in half a year or so.