Quote Originally Posted by Unregistered View Post
All of those last missions I made sure to do with a level 4 Amber (though I have her at 5 now). 4 hp healed to ALL units beats 5 hp to 5 units, especially when I was killing more of them than they killed of me. I don't remember the exact strategy I used, because I 3*'d my first go through.

Plus I always used a 9hp-nuker (can soften one enemy up, choose as they close in and do the nuke before it actually reaches your forces and you take a lot less damage from it), a heavy tank summon, and an artillery summon.
I have 10-hp nuker and 5 hp healer. And this is don't help. Because -5 hp on AI turn means that anti-air can kill even heavy tanks and refil that special bar.