Whelp there go my cores I suppose.
Valid point about not being able to one shot her on the tougher maps.

Honeslty though - the problem is the map layout and the insane pumpkin turrets.
There are scarabs, mines and pumpkin turrets with the range of dark artillery, attack speed on par with light tank and damage high enough to punch through your heavy tank armor emblems.
If they cut half the crap out, it would still be hard with the SU and Panzerwerfer (pretty much a Katyusha) spam. But still managable.
The worst thing is - the amount of stuff you need to get through while being ripped apart by the Pumpkin turrets, just to arrive at the enemy Leader and her being a Heavy tanks that soaks shit tons of damage, which make her immune to assassination builds, is just stupid.
Especially on the ghost path where in Node 3 there are two scarabs on both bot and top, shit tons of mines, and 3 pumpkin turrets that can shoot your tanks that get close enough to the scarabs. And there is of course 3 of them, positioned in such a way you will have to engage all of them due to their increased range at this stage. And they are not exactly squishy either. To much, the Pumpkin turrets have too much of everything, damage, range, hp, attacks speed.
If it was just the Pumpkin turrets without the scarabs and mines it would be much more managable as you could go straight at them and nulify them.
Worst thing is a bloody mouse that gets you stucked in front of them, your tanks bundle up and.... oh look who it is ? SU (or Panzerwerfer) my friend !
Sigh