Originally Posted by
mune1one
About the chest unlock system:
There are lots of possibilities regarding a healthy unlocking system, all of them have pros and cons.
After you progress a little, you will find out that it's better for the player to actively choose what chest to open and when, depending on the time you have available for play.
Some of the implementations that create a better player experience also create vulnerabilities for the project so we have to be careful when addressing important (economy) issues, but we will think about methods for streaming up the process.