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  1. #1
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    The whole point is that it takes longer. ALOT longer. The game has gone into full grind mode and that's the problem. Items are more expensive, but they're not any better because max stats have also been raised. Also, the ability to acquire coins has not been raised.
    What does raising the maximum stats have to do with anything? The ability (not mandatory) to fully max a stat doesn't serve any practical purpose, beyond the daily wishes which didn't exist before this update, so are better than not existing, and are entirely optional. You can get the same amount of stats now as before the update, both from the basic actions, and from items in the shop giving the same stat/coin rate of return as before. If you want to get the same amount of stats as you used to get before, you can still do that, and your experience will be the same as before. The only difference is if you, by CHOICE, decide to make use of those higher maximum values on the stat and gather more of a stat then you used to. And even then, it costs more, but you get more of the stat then before as well, as the rate of return is still the same.

  2. #2
    Umiddae Guest
    Quote Originally Posted by Unregistered View Post
    What does raising the maximum stats have to do with anything? The ability (not mandatory) to fully max a stat doesn't serve any practical purpose, beyond the daily wishes which didn't exist before this update, so are better than not existing, and are entirely optional. You can get the same amount of stats now as before the update, both from the basic actions, and from items in the shop giving the same stat/coin rate of return as before. If you want to get the same amount of stats as you used to get before, you can still do that, and your experience will be the same as before. The only difference is if you, by CHOICE, decide to make use of those higher maximum values on the stat and gather more of a stat then you used to. And even then, it costs more, but you get more of the stat then before as well, as the rate of return is still the same.
    The thing with Daily Wishes is that you HAVE to do it to level up some girls (e.g. my Needy Leilany which needs 5 DW done). Forgetting the fact that it's impossible to do atm due to the energy, it doesn't seem easy either. I like a little difficulty in my games and anyway it won't be harder than that max affection in all 7 games (damn Bridges), but I can understand people being put off by this as they mentioned before. I'll wait til the energy thing is fixed and we'll be able to see if it's that hard or not. If it is, I hope they'll either lower the values a bit or make you don't need ALL the stats at the same time, just get each over the required value once to validate it, for example.

    I agree with you for everything else you said tho.

  3. #3

    Join Date
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    Quote Originally Posted by Umiddae View Post
    The thing with Daily Wishes is that you HAVE to do it to level up some girls (e.g. my Needy Leilany which needs 5 DW done). Forgetting the fact that it's impossible to do atm due to the energy, it doesn't seem easy either. I like a little difficulty in my games and anyway it won't be harder than that max affection in all 7 games (damn Bridges), but I can understand people being put off by this as they mentioned before. I'll wait til the energy thing is fixed and we'll be able to see if it's that hard or not. If it is, I hope they'll either lower the values a bit or make you don't need ALL the stats at the same time, just get each over the required value once to validate it, for example.

    I agree with you for everything else you said tho.
    This is also true, I believe seeing the difference with energy requirements will show how difficult it is not. Based purely on speculation I don't imagine it being super difficult, as yes you fork over more coins to accomplish the tasks, it just requires additional management based on priorities.
    For example, people like me who have been playing the game since day one probably have a lot of spare coins laying around because you spend less and less with more girls maxed out. So we could afford to spend extra on the items to accomplish the wishes.
    Then with a newer player who may not have as many coins laying around, one could pick a specific girl to focus on, and maybe sacrifice playing games with them for a session and focus on feeding and bathing them. This way you'll likely hit all 3 requirements (once energy is gone).

    Just as a side statement to anyone reading this, I personally would recommend new players to try making a Notepad doc for managing which things you need to do for your girls. I did this when I still had all 6 of the starting girls at once and it's a lifesaver for helping to keep track of what needs to get done or focused on.

  4. #4
    Unregistered Guest

    No fix for daily wishes

    We have Monday evening in Germany, but the said fix for the daily wishes is not here.
    If not by tomorrow, nothing will be changed.

  5. #5

    Join Date
    Nov 2016
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    Canada
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    Quote Originally Posted by Unregistered View Post
    We have Monday evening in Germany, but the said fix for the daily wishes is not here.
    If not by tomorrow, nothing will be changed.
    They said Monday or Tuesday, keep in mind if the devs are Canadian that today is a holiday for us.

  6. #6
    Unregistered Guest
    Minigames now give more coins for going past the maximum lust bar. Getting to 150 in Cat Race rewards 70 coins without factoring in coin pickups, and it's by far the easiest game.

  7. #7
    Unregistered Guest
    anyone having the same gacha bug as me?

    When I got 10 gacha tickets and play... Let's say the regular ones...
    Normally I'd open a box, the gacha menu would remain open and allow me to put in the next one.
    However, for me the current weird bug takes place:
    If I gain any furniture or clothing, the gacha menu just automatically closes itself, almost crashing, it seems.
    This is not the case if get any food or gifts however.

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