70:13
Hard one.
A little easier once you find the Maximise button ...
PerPero ID : 248244
LoV, Aigis & Angelic saga : KaAnor
59:13
That gradient in the background really made it a lot easier than it could have been.
74:56, ok I suck.
but if only you could get Nanaly by doing this...
Aigis misc. resources: http://harem-battle.club/dmm-version...html#post49732
Beginner Guide for choosing units to level: http://harem-battle.club/millennium-...ling-team.html
Past DMM Aigis data for personal archiving: http://harem-battle.club/dmm-version...html#post33260
FKG Raid Bosses: http://harem-battle.club/flower-knig...id-bosses.html
69:09. I could use the excuse that I'm not used to the Aegis character screen, but it was the background that really did me in this one, really hard to detect some formats and color variations.
Current: Kamihime - ID:24044 - Rank 99 (Overall ATK - Fire: 46923 Eidolons: Adramelech/St Nichol/Mastema/Jack/Tiamat/Quetza), , ソウル戦記 - (Overall: 504,002), TA:BA - (Pre-reg Yukikaze) ID: 1195816, DMM IWZ - DF Performance: 2,302,174 - つ ◕_◕ ༽つ
Old or on halt: LoV - fromelette (lvl 56), QoV - fromelette lvl 42, Pero - ID: 1195816 (SED: 1,170,698), Idol Wars Z: http://api-x.idolwars-nutaku.dmmgame...ata/index/8220 (link only works when logged in game) - DF Performance: 1,546,834 (1,899,968 with last gacha) - HBC US aka Megu Wars / FKGirl, FKG - fromageomelette ID: 358241593 - lvl 124 (Helper: PWR 120844 / SPD 594)
127.13
30.00 : "Hmm... Jigsaw can be pretty fun"
120.00 : " Spare me!!! I need to sleep"
Well in my defense I was playing other stuff (Nutaku) in between and didn't bother to pause.... and it's 4.50 in the morning....
58:15
New record i guess. hehe (just realize i waste 1 hour of my time)
57:19
I feel like I could have done it quicker but I kept trying to drag and drop and ended up selecting multiple pieces instead of the one I wanted and maybe if I looked at Nanaly beforehand I could have shaved some time off.
Re-did it and got 46:07
Last edited by Flan; 03-14-2016 at 04:28 PM.
58:17
God, I struggled so much at the beginning of the puzzle, but once we started well it goes.