- FKG
- Whale Airship
Intro
Whale Airship, or commonly called Whale or Whaleship, is a feature added June 27, 2017. It is a feature where 40 knights board on a large airship, modeled after a whale, to combat large Ancient Pest in the sky.
On clicking the Whale button on the home page, you will end up with 3 buttons on the left side, and a trade shop button.
On clicking the Whale button on the home page, you will end up with 3 buttons on the left side, and a trade shop button.
- Conquest – enters mission select
- Assemble – sets which units to add/remove in the whale airship
- Harbor – returns to the main whale page
- Trade Shop – sends you to the trade shop to exchange
Conquest
Conquest is almost the same as with normal maps, only differs on the skirmishes. Whaleship skirmishes divided into two parts, Deck Fights and Boss Battles:
Deck Fights, as the name implies, are skirmishes at the deck of the Airship. Deck fights follows the same format as with Raid bosses, where you enter with 1 squad and if that squad dies, the next one follows.
Boss Battles however, uses the whole whaleship as a single entity to attack the boss. the Boss would retreat multiple times at certain HP levels, and if it does, it reveals a path to where the whaleship would follow, until it dies and reveals the flag for a mission complete.
Deck Fights, as the name implies, are skirmishes at the deck of the Airship. Deck fights follows the same format as with Raid bosses, where you enter with 1 squad and if that squad dies, the next one follows.
Boss Battles however, uses the whole whaleship as a single entity to attack the boss. the Boss would retreat multiple times at certain HP levels, and if it does, it reveals a path to where the whaleship would follow, until it dies and reveals the flag for a mission complete.
Howling Cannon and Burst
On the 19th of December with the release of mission 6 maps was the implementation of Howling Cannon, a special move that uses a filled up Light Gauge, and its power is dependent on all Flower Knights that aren't fainted.
in-game description
Howling Cannon, Fire!
Faint Gauge is also implemented and is located below the ancient pest's health bar, where when it is filled, the ancient pest will faint.
When the Ancient Pest faints, you are switched for the Whale Ship Screen to the Charge Screen. Charge Screen party is 5 randomly made from the members of your current ship that hasn't been knocked out (this includes Helper party). the Charge Party has a 100% chance to activate their skill, downside is you cannot use Blast inside the Charge Screen.
Charge Screen
The Damage dealt to the Charge screen Crystal is then amplified and will it the ancient pest as a Cannon Burst.
Charged Cannon Burst, Fire!
in-game description
Howling Cannon, Fire!
Faint Gauge is also implemented and is located below the ancient pest's health bar, where when it is filled, the ancient pest will faint.
When the Ancient Pest faints, you are switched for the Whale Ship Screen to the Charge Screen. Charge Screen party is 5 randomly made from the members of your current ship that hasn't been knocked out (this includes Helper party). the Charge Party has a 100% chance to activate their skill, downside is you cannot use Blast inside the Charge Screen.
Charge Screen
The Damage dealt to the Charge screen Crystal is then amplified and will it the ancient pest as a Cannon Burst.
Charged Cannon Burst, Fire!
Power Divider Nodes
on the 16th of January with the release of mission 7 maps was the implementation of force divider nodes which are forked nodes that sends the whaleship on different paths depending on the Total Power you have.
Missions
Mission | Stage | Stamina | Needed Power | Sun Medals | 3 Medal Rewards |
---|---|---|---|---|---|
Mission 1: Ravage, Ancient Pest | 1-1 Whale Airship, Take off! | 30 | 540,000 | x10 | ,x30 |
1-2 Chase the Powerful Foe! | 50 | 600,000 | x50 | ,x50 | |
1-3 Whale Cannon, Fire! | 70 | 800,000 | x90 | ,x100 | |
1-4 Sharp as a Razor! | 80 | 910,000 | x150 | ,x200 | |
1-5 To the Boundless Skies! | 80 | 1,100,000 | x200 | ,x300 | |
Mission 2: More than Qualified | 2-1 The Disappearing Pests | 30 | 590,000 | x12 | ,x30 |
2-2 Bewildered | 50 | 650,000 | x60 | ,x50 | |
2-3 Conference after Landing | 70 | 850,000 | x108 | ,x100 | |
2-4 Restart the Pursuit! | 80 | 960,000 | x180 | ,x200 | |
2-5 If Outside the Clouds | 80 | 1,150,000 | x240 | ,x300 | |
Mission 3: The Secret Battle | 3-1 Round and Round It Goes | 30 | 640,000 | x14 | ,x30 |
3-2 Beware Suspicious Treasure Chests | 50 | 700,000 | x72 | ,x50 | |
3-3 Ancient Ruins and Treasure | 70 | 900,000 | x130 | ,x100 | |
3-4 Also in the Islet | 80 | 1,010,000 | x216 | ,x200 | |
3-5 You Won't Escape! | 80 | 1,200,000 | x288 | ,x300 | |
Mission 4: The Whale Ship and the Commander | 4-1 Decisive Battle in Ukagami Valley | 30 | 690,000 | x16 | ,x30 |
4-2 Further Pursuit | 50 | 750,000 | x77 | ,x50 | |
4-3 The Abyss | 70 | 950,000 | x139 | ,x100 | |
4-4 Newcomers Approaching | 80 | 1,060,000 | x231 | ,x200 | |
4-5 Escape the Valley of Death | 80 | 1,250,000 | x309 | ,x300 | |
Mission 5: Scorched Earth | 5-1 In the Wasteland | 30 | 740,000 | x18 | ,x30 |
5-2 Ancient Pests of the Counterattack | 50 | 800,000 | x82 | ,x50 | |
5-3 The Whale Airship Strikes Back | 70 | 1,000,000 | x148 | ,x100 | |
5-4 Chasing the Ancient Pests | 80 | 1,110,000 | x246 | ,x200 | |
5-5 The Withered Lands | 80 | 1,300,000 | x330 | ,x300 | |
Mission 6: An Unfathomable Threat | 6-1 Capture the Ancient Pest! | 30 | 690,000 | x20 | ,x50 |
6-2 Unknown Fear | 50 | 750,000 | x87 | ,x80 | |
6-3 Fight against Adversity | 70 | 950,000 | x157 | ,x170 | |
6-4 Next Time, For Sure... | 80 | 1,060,000 | x261 | ,x330 | |
6-5 The Second Conclusion | 80 | 1,250,000 | x351 | ,x500 | |
Mission 7: That which needs protection. . . | 7-1 The Menace Looming Overhead | 30 | 740,000 | x22 | ,x50 |
7-2 Ancient pest | 50 | 800,000 | x92 | ,x80 | |
7-3 Cheers from the Whale Airship | 70 | 1,000,000 | x166 | ,x170 | |
7-4 To protect Hope | 80 | 1,110,000 | x276 | ,x330 | |
7-5 Decisive battle above Blossom Hill | 90 | 1,300,000 | x396 | ,x500 | |
Power Divider | >1,020,000 | x418 | |||
Mission 8: The ones who protect the sky | 8-1 Against Orders | 30 | 760,000 | x24 | ,x50 |
8-2 Last Stand for Blossom Hill | 50 | 820,000 | x97 | ,x80 | |
8-3 Invasion of the Ancient Pests! | 70 | 1,020,000 | x175 | ,x170 | |
8-4 Whale Ship Counterattack | 80 | 1,130,000 | x291 | ,x330 | |
8-5 A Flower Knight's Duties | 90 | 1,320,000 | x418 | ,x500 | |
Power Divider | >1,040,000 | x441 | |||
Mission 9: A Boat Floating on Hope | 9-1 He who strikes first wins! | 30 | 780,000 | x26 | ,x50 |
9-2 A difficult issue | 50 | 840,000 | x102 | ,x80 | |
9-3 Defend Lilywood till the end! | 70 | 1,040,000 | x193 | ,x170 | |
9-4 Light of hope - Howling Cannon | 80 | 1,150,000 | x321 | ,x330 | |
9-5 To the final battleground! | 90 | 1,340,000 | x441 | ,x500 | |
Power Divider | >1,060,000 | x464 | |||
Mission 10: The time for the final battle | 10-1 Aim for the crack | 30 | 850,000 | x28 | ,x50 |
10-2 Strong protection | 50 | 910,000 | x107 | ,x80 | |
10-3 The meaning of Flower Knights | 70 | 1,110,000 | x197 | ,x170 | |
10-4 Sink or swim | 80 | 1,220,000 | x328 | ,x330 | |
10-5 Last shot | 90 | 1,410,000 | x464 | ,x500 | |
Power Divider | >1,130,000 | x487 | |||
10-1 Bonus Stage | 30 | - | x31 | - | |
10-2 Bonus Stage | 50 | - | x118 | - | |
10-3 Bonus Stage | 70 | - | x217 | - | |
10-5 Bonus Stage | 90 | - | x511 | - | |
Mission 11: Whale Ship Reloaded! | 11-1 Menace Reloaded | 30 | 790,000 | x30 | ,x80 |
11-2 Intercept! | 50 | 850,000 | x112 | ,x130 | |
11-3 The Turning Point | 70 | 1,050,000 | x206 | ,x290 | |
11-4 Let's End it Here | 80 | 1,160,000 | x343 | ,x550 | |
11-5 Explosion! Howling Cannon | 90 | 1,350,000 | x487 | ,x850 | |
Power Divider | >1,070,000 | x510 | |||
11-2 Bonus Stage | 50 | - | x124 | - | |
Mission 12: Set Sail for the Unknown! | 12-1 Ancient Pests from somewhere | 30 | 810,000 | x32 | ,x80 |
12-2 Invincible Whale Cannon | 50 | 870,000 | x117 | ,x130 | |
12-3 A horrid premonition... | 70 | 1,070,000 | x215 | ,x290 | |
12-4 Training grounds again! | 80 | 1,180,000 | x358 | ,x550 | |
12-5 Where are the Ancient Pests going? | 90 | 1,370,000 | x510 | ,x850 | |
Power Divider | >1,090,000 | x533 | |||
12-2 Bonus Stage | 50 | - | x129 | - | |
12-3 Bonus Stage | 70 | - | x237 | - | |
12-4 Bonus Stage | 80 | - | x394 | - | |
12-5 Bonus Stage | 90 | - | x561 | - | |
Mission 13: Starry sky battle | 13-1 The thing that appears from the darkness | 30 | 830,000 | x34 | ,x80 |
13-2 Whale Cannon that pierces the nightsky | 50 | 890,000 | x122 | ,x130 | |
13-3 The Ancient Pests' tenacity | 70 | 1,090,000 | x224 | ,x290 | |
13-4 "Keep shooting!" | 80 | 1,200,000 | x373 | ,x550 | |
13-5 The night and mistery deepen | 90 | 1,390,000 | x533 | ,x850 | |
Power Divider | >1,110,000 | x556 | |||
13-1 Bonus Stage | 30 | - | x38 | - | |
13-5 Bonus Stage | 90 | - | x586 | - | |
Mission 14: Approaching danger, deepening mystery | 14-1 Counterattack, reversal, then counterattack again | 30 | 850,000 | x36 | ,x80 |
14-2 Sad and Destroy | 50 | 910,000 | x127 | ,x130 | |
14-3 A first read | 70 | 1,100,000 | x233 | ,x290 | |
14-4 Curtains that can't be closed | 80 | 1,220,000 | x388 | ,x550 | |
14-5 Shoot them down! | 90 | 1,410,000 | 556 | ,x850 | |
Power Divider | >1,130,000 | 579 | |||
14-1 Bonus Stage | 30 | - | x80 | - | |
14-4 Bonus Stage | 80 | - | x427 | - | |
Mission 15: Grotesque fear | 15-1 Change - Awakening | 30 | 900,000 | x38 | ,x80 |
15-2 No prediction | 50 | 960,000 | x132 | ,x130 | |
15-3 God's teasing prank | 70 | 1,160,000 | x242 | ,x290 | |
15-4 The fragrance of despair and hope | 80 | 1,270,000 | x403 | ,x550 | |
15-5 Slice through fear | 90 | 1,460,000 | 579 | ,x850 | |
Power Divider | >1,180,000 | 602 | |||
15-4 Bonus Stage | 80 | - | x444 | - | |
15-5 Bonus Stage | 90 | - | x636 | - | |
Mission 16: Dash through the sky | 16-1 Neverending Evolution | 100 | 1,420,000 | x656 | ,x1050 |
Power Divider | >1,140,000 | x682 | |||
16-2 Pride at stake | 100 | 1,420,000 | x656 | ,x1050 | |
Power Divider | >1,140,000 | x682 | |||
16-3 A battle in the sky is s-so high up! | 100 | 1,420,000 | x656 | ,x1050 | |
Power Divider | >1,140,000 | x682 | |||
16-4 I'm scared, but... | 100 | 1,420,000 | x656 | ,x1050 | |
Power Divider | >1,140,000 | x682 | |||
16-5 Won't let that day repeat | 100 | 1,470,000 | x628 | ,x1050 | |
Power Divider | >1,190,000 | x??? | |||
Mission 17: Pure white hope | 17-1 A New Power | 100 | 1,440,000 | x695 | x5,x1050 |
17-2 A Time to Show a Pharmacist's Prowess | 100 | 1,440,000 | x? | ,x1050 | |
17-3 Everyone, I 'll Protect You | 100 | 1,440,000 | x? | ,x1050 | |
17-4 Fighting and Healing | 100 | 1,440,000 | x? | ,x1050 | |
17-5 Dance, Swan, Dance | 100 | 1,490,000 | x? | ,x1050 |
Assemble
Assembly of team in the Whale Airship is almost the same with assembly of Units, but only differs on two things: 40 knights instead of 20, and equipment's power is now included in the computation of the total power.
Whale Airship's type can be also modified to a certain type by having 40% of the knights with the type you want it to be (16 knights out of 40). if the whaleship's knight distribution is not over 16 of one type, the type will be generic (no type).
Whale Airship's type can be also modified to a certain type by having 40% of the knights with the type you want it to be (16 knights out of 40). if the whaleship's knight distribution is not over 16 of one type, the type will be generic (no type).
Whale Airship Types
Type | Whale Airship Name | Skillname | Chance | Effect |
---|---|---|---|---|
Generic Whale Airship | Nazuna’s Artillery | 22% | Deals 1.8 x damage to all enemies | |
Nazuna’s Assault Squad | 18% | Deals 2.2 x damage to all enemies | ||
Slashing Whale Airship | Whale Slash | 22% | Deals 1.8 x damage to all enemies | |
Grand Slash | 18% | Deals 2.2 x damage to all enemies | ||
Striking Whale Airship | Isana Fast | 22% | Deals 1.8 x damage to all enemies | |
Isana Attack | 18% | Deals 2.2 x damage to all enemies | ||
Charging Whale Airship | Dolphin Attack | 22% | Deals 1.8 x damage to all enemies | |
Trident Attack | 18% | Deals 2.2 x damage to all enemies | ||
Demon Gun Whale Airship | Thunder Magica | 22% | Deals 1.8 x damage to all enemies | |
Providence Magica | 18% | Deals 2.2 x damage to all enemies |
Proper Whale Airship team creation
- Click the Total Power High-Low button in Auto Setup.
- From the bottom squad, click on a unit which is not the same type as with the desired whaleship type (in this case, I’m making a Slice-type ship. Therefore, I’ll be picking Anthurium)
- Sort by Total Power DSC and the desired type of the whaleship.
- Pick the next highest unselected unit as the replacement (Nasturtium, in this case)
- Keep on replacing units the same way until you have 16 of the desired type.
- Replace the 1st squad with the same type as with the whaleship for Deck Fights.
before
after
Shop & Currency
By doing whale maps, you acquire a currency called Sun Medals
It can be exchanged with items in the Whale tab of the Exchange Center.
It can be exchanged with items in the Whale tab of the Exchange Center.