TBD -- Item cards for all other items using TemplateEquip_List. The Yellow Bullseye Charm is complete, but used as a placeholder here to give an idea of the page. Items should be organized according to whether or not students can wear multiples of them. That is, all charms, lockets and dogtags should be in one category (Trinkets) as only one can be worn at a time.
Update: Due to space restrictions, each table should consist of a single item. The tables will be grouped on this page according to whether they can be worn together.
Upgrades
The higher the level of the workshop, the greater the chance that crafted items will have additional bonuses.
Level Instr. Lvl. Money Metal Chemical Gunpowder Fiber Upgrade Time 1 N/A N/A N/A N/A N/A N/A N/A 2 10 10,450 750 1125 750 1125 02 hours 00 minutes 3 20 48,800 92,200 73,900 32,000 63,750 05 hours 30 minutes 4 55 91,450 5,250 7,875 5,250 7,875 11 hours 32 minutes 5 75 161,950 9,000 13,500 9,000 13,500 20 hours 26 minutes
Recipes
While most are not guaranteed, these recipes have a high chance in producing the prescribed items. Crafts that do not follow a recipe, known or unknown, result in a lottery equipment of a star value determined by the total number of materials used.
Trinkets
Charms Equip __ __ __ __ __ __ __ __ Yellow Bullseye Charm 1★ ACC +1%, ATK +1%
Red Bullseye Charm 1★ ACC +2%, DEF +1%
Green Bullseye Charm 1★ ACC +2%, EVA +1%
30 30 31 30 Yellow Bullseye Charm 3★ ACC +2%, ATK +2%
Red Bullseye Charm 3★ ACC +3%, DEF +2%
Green Bullseye Charm 3★ ACC +3%, EVA +2%
1,750 1,250 2,000 1,250 Yellow Bullseye Charm 5★ ACC +3%, ATK +3%
?? ?? ?? ?? Yellow Bullseye Charm 6★ ACC +4%, ATK +4%
Red Bullseye Charm 6★ ACC +8%, DEF +4%
Green Bullseye Charm 6★ ACC +8%, EVA +4%
5,000 4,500 6,000 4,500
Bullets
Yellow Bullseye Charm 5★ ACC +3%, ATK +3%
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Weapon Options Equip __ __ __ __ __ __ __ __ Red Dot Sight 1★ [HG, SG, SMG, AR only] ACC +1%
30 31 30 30 Red Dot Sight 2★ [HG, SG, SMG, AR only] ACC +3%
700 1200 700 900 Red Dot Sight 3★ [HG, SG, SMG, AR only] ACC +5%
1,300 2,000 1,300 1,800 Red Dot Sight 4★ [HG, SG, SMG, AR only] ACC +7%
2,200 4,000 2,200 3,300 Red Dot Sight 5★ [HG, SG, SMG, AR only] ACC +9%
3,200 5,000 3,200 4,600
Helmets
Yellow Bullseye Charm 5★ ACC +3%, ATK +3%
Hand Wear
Gloves Equip __ __ __ __ __ __ __ __ Gloves 1★ DEF +1%, ATK +1%
Leather Gloves 1★ DEF +1%, ACC +1%
30 31 30 30 Gloves 2★ DEF +2%, ATK +1%
Leather Gloves 2★ DEF +2%, ACC +1%
700 1,200 700 900 Gloves 3★ DEF +2%, ATK +2%
Leather Gloves 3★ DEF +2%, ACC +2%
1,300 2,000 1,300 1,800 Gloves 4★ DEF +3%, ATK +2%
Leather Gloves 4★ DEF +3%, ACC +2%
2,200 4,000 2,200 3,300
Equip __ __ __ __ __ __ __ __ Military Gloves 1★ DEF +1%, EVA +1%
Metallic Gloves 1★ DEF +1%, LK -2
30 31 30 30 Military Gloves 2★ DEF +2%, EVA +1%
Metallic Gloves 2★ DEF +2%, LK -4
700 1,200 700 900 Military Gloves 3★ DEF +2%, EVA +2%
Metallic Gloves 3★ DEF +3%, LK -6
1,300 2,000 1,300 1,800 Military Gloves 4★ DEF +3%, EVA +2%
Metallic Gloves 4★ DEF +4%, LK -6
2,200 4,000 2,200 3,300
Boots
Yellow Bullseye Charm 5★ ACC +3%, ATK +3%
Shields
Shield 1★ [HG, SG, SMG, AR only] DEF +5% EVA -4%
Vests
Vests Equip __ __ __ __ __ __ __ __ Anti-Close Range Kevlar Vest 1★ DEF +4% against HG, SMG, SG units.
[Anti-Mid Range] Kevlar Vest 1★ DEF +4% against AR, LMG units.
Anti-Long Range Kevlar Vest 1★ DEF +5% against SR, AMR units.
30 30 30 31 Anti-Close Range Kevlar Vest 2★ DEF +5% against HG, SMG, SG units.
Anti-Mid Range Kevlar Vest 2★ DEF +5% against AR, LMG units.
Anti-Long Range Kevlar Vest 2★ DEF +6% against SR, AMR units.
500 600 500 1000 Anti-Close Range Kevlar Vest 3★ DEF +6% against HG, SMG, SG units.
Anti-Mid Range Kevlar Vest 3★ DEF +6% against AR, LMG units.
Anti-Long Range Kevlar Vest 3★ DEF +7% against SR, AMR units.
1000 1200 1000 2000 Anti-Close Range Kevlar Vest 5★ DEF +9% against HG, SMG, SG units.
Anti-Mid Range Kevlar Vest 5★ DEF +11% against AR, LMG units.
Anti-Long Range Kevlar Vest 5★ DEF +12% against SR, AMR units.
3000 3200 3100 4500 Anti-Close Range Kevlar Vest 6★ DEF +11% against HG, SMG, SG units.
Anti-Mid Range Kevlar Vest 6★ DEF +13% against AR, LMG units.
Anti-Long Range Kevlar Vest 6★ DEF +14% against SR, AMR units.
4000 5000 4000 6000
Field Specialized Equipment
Yellow Bullseye Charm 5★ ACC +3%, ATK +3%
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Facepaints Equip __ __ __ __ __ __ __ __ Yellow Facepaint 1★ EVA +3%, DEF -3%
Red Facepaint 1★ EVA +2%, ATK -2%
Green Facepaint 1★ EVA +2%, ACC -2%
200 500 200 300 Yellow Facepaint 2★ EVA +5%, DEF -3%
Red Facepaint 2★ EVA +3%, ATK -2%
Green Facepaint 2★ EVA +3%, ACC -2%
1,000 1,500 1,000 1,200 Yellow Facepaint 3★ EVA +7%, DEF -3%
Red Facepaint 3★ EVA +5%, ATK -2%
Green Facepaint 3★ EVA +5%, ACC -2%
1,500 3,000 1,500 2,300 Yellow Facepaint 4★ EVA +9%, DEF -3%
Red Facepaint 4★ EVA +7%, ATK -2%
Green Facepaint 4★ EVA +7%, ACC -2%
2,600 4,800 2,600 4,100 Yellow Facepaint 5★ EVA +11%, DEF -3%
Red Facepaint 5★ EVA +9%, ATK -2%
Green Facepaint 5★ EVA +9%, ACC -2%
3,600 5,200 3,600 5,000 Yellow Facepaint 6★ EVA +13%, DEF -3%
Red Facepaint 6★ EVA +11%, ATK -2%
Green Facepaint 6★ EVA +11%, ACC -2%
4,600 6,000 4,600 6,000
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Radios Equip __ __ __ __ __ __ __ __ Type 0 Radio 1★ EVA +2%, ATK +1%
Type 1 Radio 1★ EVA +2%, ACC +1%
Type 2 Radio 1★ EVA +1%, DEF +1%
30 30 31 30 Type 0 Radio 2★ EVA +2%, ATK +2%
Type 1 Radio 2★ EVA +2%, ACC +2%
Type 2 Radio 2★ EVA +2%, DEF +1%
700 500 1000 500 Type 0 Radio 3★ EVA +3%, ATK +2%
Type 1 Radio 3★ EVA +3%, ACC +2%
Type 2 Radio 3★ EVA +2%, ACC +2%
1,600 1,000 2,000 1,000 Type 0 Radio 4★ EVA +3%, ATK +3%
Type 1 Radio 4★ EVA +3%, ACC +3%
Type 2 Radio 4★ EVA +3%, DEF +2%
2,500 1,800 3,500 1,800 Type 0 Radio 5★ EVA +5%, ATK +3%
Type 1 Radio 5★ EVA +5%, ACC +3%
Type 2 Radio 5★ EVA +4%, DEF +3%
4,000 3,000 4,500 3,000 Type 0 Radio 6★ EVA +8%, ATK +4%
Type 1 Radio 6★ EVA +8%, ACC +4%
Type 2 Radio 6★ EVA +4%, DEF +4%
5,000 4,500 6,000 4,500
Badges
Yellow Bullseye Charm 5★ ACC +3%, ATK +3%
Plushies
Boss Killer Lucky Plushie 6★ +6% Critical Rate vs. Boss units.
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Last updated by
on
03-25-2017
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