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  1. #1
    Honestly my thoughts of why I like DMM so much better are this: Even though there is more salt and there is not always the certainty of getting a rainbow, you at least have more opportunities for that chance to get that rainbow here. I remember playing Nutaku and each FG you got was like a drop of water in the desert. If you wanted to save up for a 50FG 11 roll, it could take you a while to save up enough. So while Nutaku is a desert, the DMM side is a tropical rainforest where you are just showered with FGs among other great game items. If you want to succeed on Nutaku side, you almost have to be a whale. But here on DMM, you don't have to be. Because even if it's still the same low chance, you have more opportunities to take that chance. I played Nutaku for almost half a year and only finally got my 1st legit rainbow when I was leaving and burning FGs just for the heck of it. On DMM, I had at least 2-3 rainbows in the first few months. Big difference.

    The downside is I think a lot of people may be turned off by being unable to read the text in the game. I know that is what made me hesitate at first. But I'm still glad I made the jump. Even though maybe this is a smaller group, at least it is friendly and will likely still be here long after the sad day FKG falls off from Nutaku. So I'm definitely glad to be here.
    DMM FKG ID: 536701334 IGN: ShadwNinjaX Allies: 53/63

  2. #2

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    For me, DMM FKG make me feel like home.
    Even I played it for 1 year but everytime I logout, I still have feeling that I want to go back.
    I never feel like this when I played Nutaku side.
    It's same game but the effort yo-game dev done on DMM side really superp.

    And about the Nidhogg... they nerve it or something?



    I really stun... it dead in the 3rd trun. OMG.



    PS. Nutaku FKG keep kicking me out by crashing itself.
    I think I'll give up.

  3. #3

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    Quote Originally Posted by twilightdream View Post
    For me, DMM FKG make me feel like home.
    Even I played it for 1 year but everytime I logout, I still have feeling that I want to go back.
    I never feel like this when I played Nutaku side.
    It's same game but the effort yo-game dev done on DMM side really superp.

    And about the Nidhogg... they nerve it or something?



    I really stun... it dead in the 3rd trun. OMG.



    PS. Nutaku FKG keep kicking me out by crashing itself.
    I think I'll give up.
    It's easier, and if you go with crit pierce team for today you might 2 turn kill it.

    A shame, and here I want to ask what's new in Nutaku since then. Is it closer to what DMM has now?

    The reasons why I like DMM are freebies, that's obvious. The others are subtle things which never get in Nutaku ver. like flash promotional movies, mini games (seriously, I love the shooting game very much) Up to dated contents, generous compensation and skillful management. (1 maintenance per week vs 2)
    The bad side is as people said, you don't understand these moonrunes (lol) But story in FKG is not really anything you want to know anyway. I mean it's not like FGO, that game has one of the deepest lore and story for a mobile F2P games I ever played. You don't need knowledge for H scenes too but I guess not understand character quests can hamper some experiences since this game is waifu first, skill and power later.
    Last edited by game2534; 05-05-2018 at 09:44 AM.

    FKG ID
    DMM ID: 561075604 (106/107)
    IGN: Dusk

    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

  4. #4

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    I can't tell much, the game keep crashing.

    But since Nutaku side just got Kerria bloom form.
    So I believe Nutaku is around 1 year behind DMM in term of charecter development.

    Story mission should be around mission 20 - 25. Super far behind.

    Whale mission should be around 10 - 12. Again too far behind.

    And January is the last time one of my ally login.

    FGO story not that deep, Nasu just wrote his mad dream to the script. (Something FGO player said when they taste salt )
    Last edited by twilightdream; 05-05-2018 at 10:45 AM.

  5. #5

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    The DMM corner of Flower Knight Girl might be small but it's the most friendly side of HCB

    I mean we still get some people shitting on people in Nutaku one

    Kamihime - I left dat sub forum coz of toxicity

    Harem Heroes - bleh...

    If you're going to recruit, you can mention they can still play both. Still an option. Enjoy the benefits of both DMM and Nutaku
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

    Signature made by Myrdin

  6. #6
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    Quote Originally Posted by twilightdream View Post
    And about the Nidhogg... they nerve it or something?
    Nazuna doesn't replace helpers this time around. She occasionally pops in between the helper and main team turns.

  7. #7

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    So guys, I know this has been mentioned before by Kurenai and someone else, but is there a way to sort the Wiki characters in order where it shows their abilities ?
    Like all the 6* characters with counter, crit evasion etc ?
    Last edited by Myrdin; 05-06-2018 at 07:19 AM.

  8. #8

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    @Myrdin Ain't we gonna move to tactica, my comrade?

    FKG ID
    DMM ID: 561075604 (106/107)
    IGN: Dusk

    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

  9. #9

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    Quote Originally Posted by game2534 View Post
    @Myrdin Ain't we gonna move to tactica, my comrade?
    A very astute point my friend ! Since I was editing the comment it comletely slipped my mind that it belongs more into that thread than this one
    *Moved the second part of the comment into Tactica*

  10. #10

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    What's happening? I miss something?

    Quote Originally Posted by Unregistered View Post
    Nazuna doesn't replace helpers this time around. She occasionally pops in between the helper and main team turns.
    Oh, that's answer everything, they do some change on Nazuna helper.

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