It's easier, and if you go with crit pierce team for today you might 2 turn kill it.
A shame, and here I want to ask what's new in Nutaku since then. Is it closer to what DMM has now?
The reasons why I like DMM are freebies, that's obvious. The others are subtle things which never get in Nutaku ver. like flash promotional movies, mini games (seriously, I love the shooting game very much) Up to dated contents, generous compensation and skillful management. (1 maintenance per week vs 2)
The bad side is as people said, you don't understand these moonrunes (lol) But story in FKG is not really anything you want to know anyway. I mean it's not like FGO, that game has one of the deepest lore and story for a mobile F2P games I ever played. You don't need knowledge for H scenes too but I guess not understand character quests can hamper some experiences since this game is waifu first, skill and power later.