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  1. #9551

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    Quote Originally Posted by Myers View Post
    100% on tower
    Congratulations!

    I finally got it to 100% too using my new Cattleya team.

    Only have 3 true rainbow solar girls, so cant use that


  2. #9552

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    Quote Originally Posted by maotd View Post
    Thanks both of you. There is so many options, it's hard to make a choice. I want to make everything at the same time but it would take a 10 girl team for that.
    A crit/weak themed team is a good option but it's hard to give her all the weakness bonus. I'll need two weakness girls or 3 memory slots filled with weakness FM on the other girls to redirect all the ability bonus on Sparaxis.
    Yeah, I considered suggesting Habranthus or Pygmy Water Lily (both would add blunt/pierce/magic coverage, Hab would add defensive buffs like one-time negate while Pygmy would add offensive buffs like crit rate/damage and +damage based on the number of attack types in the squad) but like you noticed it'd take a lot of extra work to guarantee Sparaxis can hit all four types.

    There seems to be a way to get Sparaxis able to always hit three types without using FM slots though (provided the way type coverage works now doesn't mess things up):
    - First spot goes to Sparaxis since you can't build around a Knight if they're not in the squad.
    - Second spot goes to Hab or Pygmy for their blunt/pierce/magic coverage for three along with whichever set of abilities you want more.
    - Third spot goes to Saffron or Pumpkin since both have magic coverage for 5 (three wasted magic coverage slots but guarantees Spar has magic coverage). Saffron leans defensive in terms of squad buffs while Pumpkin leans offensive.
    - Fourth spot goes to a pierce Knight who can fill in Spar's weak spots like skill proc, crit chance and crit rate. Loquat would be a good gap filler since she has scaling skill proc, +skill damage and both crit bonuses.
    - Last spot goes to a blunt Knight who can also help with skill proc and crit bonuses. Walnut covers all of the same bases as Loquat so that's more skill proc/damage and more crit rate/damage.

    So, Sparaxis should have magic and slash coverage at a bare minimum and, depending on who is picked in the third spot, also have either guaranteed pierce coverage (Saffron) or guaranteed blunt coverage (Pumpkin) with a coin flip chance of getting the fourth type.


    Nutaku and DMM IGN: Tomitain
    --
    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
    --
    DMM Girls Symphony ID: 34644951 (inactive)
    --
    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  3. #9553

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    There's Ash available for FGs also. I use her.
    She's a no bullshit support fighter.
    4.3 with drain
    Increases Attack for oneself by 60%.
    Increases Damage for oneself against Bosses by 60%.
    Allows 3 party members, oneself included, to also hit the weak point (1.5x damage) to enemies weak to Slash.( ? )
    Allows 3 party members, oneself included, to also hit the weak point (1.5x damage) to enemies weak to Blunt.( ? )
    Allows 3 party members, oneself included, to also hit the weak point (1.5x damage) to enemies weak to Magic.( ? )
    Reduces Defense for 3 enemies by 30%.
    Increases Defense for party members by 40%, increases damage reduction when defending by 6%,
    and allows oneself to resist fainting with 1 HP remaining up to 3 times per battle.
    Allows 1 extra activation(s) of Guts for party members to occur 100% of the time.

    Edit
    You might have skill act issues though and you want to minimize that. Doesn't really matter how good a skill she has if she doesn't use it.
    I had to rearrange and change my teams because the rework changed it so much. Patiently waiting on next batch(s) of skill flowers
    Last edited by phob; 07-05-2021 at 05:15 PM.

  4. #9554
    Quote Originally Posted by Myers View Post
    100% on tower
    Quote Originally Posted by phob View Post
    I finally got it to 100% too using my new Cattleya team.
    Welcome to the club! :P

  5. #9555

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    Congrats on those 100%.

    I got into clearing the castle on hard mode only recently and now I'm stuck on floor 90. I need to figure out how to quickly kill that lowest one.
    Then again, that was before the great rebalancing, so maybe I'll come up with something this time around.

    Personally, I really like what they did with ability descriptions. Too bad I took up compiling my personal list while it had still the old format.
    Now it'd have been a lot quicker I presume.
    Name: Volarmis
    DMM ID: 317568967

  6. #9556

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    Congrats for the 100%. I guess I'll have to do it too now.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  7. #9557

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    Quote Originally Posted by Volarmis View Post
    Congrats on those 100%.

    I got into clearing the castle on hard mode only recently and now I'm stuck on floor 90. I need to figure out how to quickly kill that lowest one.
    Then again, that was before the great rebalancing, so maybe I'll come up with something this time around.
    .
    Try solar. Should be able to clear it. I got over 9500 with 3 rainbows.
    Really need formally worthless Mimosa for the negate and upgrade Turnip with Jersey Cudweed to get really serious though
    [Chat Chit] DMM FKG-solar.png

  8. #9558

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    Dendrobium is OP on lower castle floors. And the new HP protection ability is extremly helpful.
    I want to try Sun too to use my Mimosa. But I need at least Flowering Dogwood and Coral Bush. With my need of Cattleya for another purpose, there is too many girls missing right now.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  9. #9559

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    My next two tickets are going on Mimosa and Jersey Cudweed.
    Solar with the native rainbows is devastating first turn now.
    Cattleya and Vervain bring the apocalypse in a couple of turns

  10. #9560

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    With the right setup of native Solar girls, you can fire a 300% solar burst before attacking, then trow all your skills and refill the sun bar for another 300% blast. And that for each battles. Everything without guts or ridiculous pool of HP will die. And that's good to see that.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

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