Quote Originally Posted by Myrdin View Post
As for the classes - Sorc. deal the highest damage, but die quickly. Enchanters are second weakest but can fire from the 2nd row, which makes them very very good. Healers can heal all units in their line, other than themselves. Defenders (Royal Guard... unnecessary long name) are you classic tanks, good if you need some one to be alone in a line or tank Boss AoE, etc. The Fighters and Soldiers are pretty much the same and I dont understand why they are split into two types. No real difference. They have solid attack stats and can withstand good punishment (I think one of them does slightly more damage while the other can withstand a bit more but thats about it)
A little fix and adding, Sorcerer will buff themselves in middle row, the buff will last for 2 turns instead of 1 like buff from allies. And Cleric also heal themselves as well along with allies in back row. Fighter hit harder than Soldier, but can't heal self. So in harder stage they need cleric help to survive a long drawn out fight.

Also, plz add me Myrdin Senpai